Mixed Reality - Global Market Outlook (2017-2023)

Mixed Reality - Global Market Outlook (2017-2023)

  • Published: January 2018
  • ID: SMRC16939

According to Stratistics MRC, the Global Mixed Reality Market is accounted for $49.34 million in 2016 and expected to grow at a CAGR of 75.1% to reach $2492.7 million by 2023. Rising adoption in the training industry, increased use of wearable devices, evolution of hardware and software components for reality technologies, rising internet connectivity, acceptance in entertainment and automobile & aerospace designing arenas are driving the market growth. However, image latency and limited battery life is hindering the market growth. In addition, tracking and registration difficulties and graphical content creation are the challenges witnessed by the market.

Based on End-User, movie theaters are typically ready and willing to try new technologies to keep their seats full. More recent and less comical innovations D-Box, 3D, and IMAX have enjoyed varying degrees of popularity. Virtual reality theme park rides are an obvious application of the technology. For instance, Windows 10 made for mixed reality applications although it’s currently active on the HoloLens Development edition. As head-mounted displays become capable of a quality MR experience, video games will thrive. 

North America is anticipated to dominate the market owing to the high adoption in the automotive and aerospace designing industry coupled with the rising R&D spending. Asia Pacific is expected to witness a substantial growth over the forecast period owing to demand across various application arenas.

Some of the key players in Global  Mixed Reality market are Apple Inc, Canon, Inc, HTC Corporation, Magic Leap, Inc., Infinity Augmented Reality, Inc., Oculus VR, LLC, Osterhout Design Group, Recon Instruments, Seiko Epson Corporation, Microsoft Corporation and Samsung Group.

Components Covered:
• Software
• Hardware

Devices Covered:
• Head Mounted Display (Wireless)
• Head-Mounted Display (Wired)

End-Users Covered:
• Healthcare
• Automotive
• Aerospace & defense
• Entertainment and gaming
• Retail and e-commerce
• Other End users

Regions Covered:

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • Italy
    • France
    • Spain
    • Rest of Europe
  • Asia Pacific
    • Japan       
    • China       
    • India       
    • Australia 
    • New Zealand     
    • South Korea      
    • Rest of Asia Pacific   
  • South America
    • Argentina
    • Brazil
    • Chile
    • Rest of South America
  • Middle East & Africa
    • Saudi Arabia
    • UAE
    • Qatar
    • South Africa
    • Rest of Middle East & Africa

What our report offers:
- Market share assessments for the regional and country level segments
- Market share analysis of the top industry players
- Strategic recommendations for the new entrants
- Market forecasts for a minimum of 7 years of all the mentioned segments, sub segments and the regional markets
- Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
- Strategic recommendations in key business segments based on the market estimations
- Competitive landscaping mapping the key common trends
- Company profiling with detailed strategies, financials, and recent developments
- Supply chain trends mapping the latest technological advancements

1 Executive Summary      
        
2 Preface   
    
 2.1 Abstract      
 2.2 Stake Holders     
 2.3 Research Scope     
 2.4 Research Methodology    
  2.4.1 Data Mining    
  2.4.2 Data Analysis    
  2.4.3 Data Validation    
  2.4.4 Research Approach    
 2.5 Research Sources     
  2.5.1 Primary Research Sources   
  2.5.2 Secondary Research Sources   
  2.5.3 Assumptions    
        
3 Market Trend Analysis     
 3.1 Introduction     
 3.2 Drivers      
 3.3 Restraints     
 3.4 Opportunities     
 3.5 Threats      
 3.6 End User Analysis     
 3.7 Emerging Markets     
 3.8 Futuristic Market Scenario    
        
4 Porters Five Force Analysis     
 4.1 Bargaining power of suppliers    
 4.2 Bargaining power of buyers    
 4.3 Threat of substitutes    
 4.4 Threat of new entrants    
 4.5 Competitive rivalry     
        
5 Global Mixed Reality Market, By Component   
 5.1 Introduction     
 5.2 Software      
 5.3 Hardware      
  5.3.1 Power Units    
  5.3.2 Semiconductor Components   
  5.3.3 Sensors     
   5.3.3.1 Magnetometer   
   5.3.3.2 Accelerometer   
   5.3.3.3 Gyroscope   
   5.3.3.4 Proximity Sensors   
   5.3.3.5 Other Sensors   
        
6 Global Mixed Reality Market, By Device    
 6.1 Introduction     
 6.2 Head Mounted Display (Wireless)   
 6.3 Head-Mounted Display (Wired)    
        
7 Global Mixed Reality Market, By End-User   

 7.1 Introduction     
 7.2 Healthcare     
 7.3 Automotive     
 7.4 Aerospace & defense    
 7.5 Entertainment and gaming    
 7.6 Retail and e-commerce    
 7.7 Other End users     
        
8 Global Mixed Reality Market, By Geography   
 8.1 Introduction     
 8.2 North America     
  8.2.1 US     
  8.2.2 Canada     
  8.2.3 Mexico     
 8.3 Europe      
  8.3.1 Germany     
  8.3.2 UK     
  8.3.3 Italy     
  8.3.4 France     
  8.3.5 Spain     
  8.3.6 Rest of Europe    
 8.4 Asia Pacific     
  8.4.1 Japan     
  8.4.2 China     
  8.4.3 India     
  8.4.4 Australia     
  8.4.5 New Zealand    
  8.4.6 South Korea    
  8.4.7 Rest of Asia Pacific    
 8.5 South America     
  8.5.1 Argentina    
  8.5.2 Brazil     
  8.5.3 Chile     
  8.5.4 Rest of South America   
 8.6 Middle East & Africa    
  8.6.1 Saudi Arabia    
  8.6.2 UAE     
  8.6.3 Qatar     
  8.6.4 South Africa    
  8.6.5 Rest of Middle East & Africa   
        
9 Key Developments      
 9.1 Agreements, Partnerships, Collaborations and Joint Ventures 
 9.2 Acquisitions & Mergers    
 9.3 New Product Launch    
 9.4 Expansions     
 9.5 Other Key Strategies    
        
10 Company Profiling      
 10.1 Apple Inc      
 10.2 Canon, Inc     
 10.3 HTC Corporation     
 10.4 Magic Leap, Inc.     
 10.5 Infinity Augmented Reality, Inc.   
 10.6 Oculus VR, LLC     
 10.7 Osterhout Design Group    
 10.8 Recon Instruments     
 10.9 Seiko Epson Corporation    
 10.10 Microsoft Corporation    
 10.11 Samsung Group     


List of Tables        
1 Global Mixed Reality Market Outlook, By Region (2014-2023) ($MN) 
2 Global Mixed Reality Market Outlook, By Component (2014-2023) ($MN) 
3 Global Mixed Reality Market Outlook, By Software (2014-2023) ($MN) 
4 Global Mixed Reality Market Outlook, By Hardware (2014-2023) ($MN) 
5 Global Mixed Reality Market Outlook, By Power Units (2014-2023) ($MN)
6 Global Mixed Reality Market Outlook, By Semiconductor Components (2014-2023) ($MN)
7 Global Mixed Reality Market Outlook, By Sensors (2014-2023) ($MN) 
8 Global Mixed Reality Market Outlook, By Magnetometer (2014-2023) ($MN)
9 Global Mixed Reality Market Outlook, By Accelerometer (2014-2023) ($MN)
10 Global Mixed Reality Market Outlook, By Gyroscope (2014-2023) ($MN) 
11 Global Mixed Reality Market Outlook, By Proximity Sensors (2014-2023) ($MN)
12 Global Mixed Reality Market Outlook, By Other Sensors (2014-2023) ($MN)
13 Global Mixed Reality Market Outlook, By Device (2014-2023) ($MN) 
14 Global Mixed Reality Market Outlook, By Head Mounted Display (Wireless) (2014-2023) ($MN)
15 Global Mixed Reality Market Outlook, By Head-Mounted Display (Wired) (2014-2023) ($MN)
16 Global Mixed Reality Market Outlook, By End-User (2014-2023) ($MN) 
17 Global Mixed Reality Market Outlook, By Healthcare (2014-2023) ($MN) 
18 Global Mixed Reality Market Outlook, By Automotive (2014-2023) ($MN) 
19 Global Mixed Reality Market Outlook, By Aerospace & defense (2014-2023) ($MN)
20 Global Mixed Reality Market Outlook, By Entertainment and gaming (2014-2023) ($MN)
21 Global Mixed Reality Market Outlook, By Retail and e-commerce (2014-2023) ($MN)
22 Global Mixed Reality Market Outlook, By Other End users (2014-2023) ($MN)
23 North America Mixed Reality Market Outlook, By Country (2014-2023) ($MN)
24 North America Mixed Reality Market Outlook, By Component (2014-2023) ($MN)
25 North America Mixed Reality Market Outlook, By Software (2014-2023) ($MN)
26 North America Mixed Reality Market Outlook, By Hardware (2014-2023) ($MN)
27 North America Mixed Reality Market Outlook, By Power Units (2014-2023) ($MN)
28 North America Mixed Reality Market Outlook, By Semiconductor Components (2014-2023) ($MN)
29 North America Mixed Reality Market Outlook, By Sensors (2014-2023) ($MN)
30 North America Mixed Reality Market Outlook, By Magnetometer (2014-2023) ($MN)
31 North America Mixed Reality Market Outlook, By Accelerometer (2014-2023) ($MN)
32 North America Mixed Reality Market Outlook, By Gyroscope (2014-2023) ($MN)
33 North America Mixed Reality Market Outlook, By Proximity Sensors (2014-2023) ($MN)
34 North America Mixed Reality Market Outlook, By Other Sensors (2014-2023) ($MN)
35 North America Mixed Reality Market Outlook, By Device (2014-2023) ($MN)
36 North America Mixed Reality Market Outlook, By Head Mounted Display (Wireless) (2014-2023) ($MN)
37 North America Mixed Reality Market Outlook, By Head-Mounted Display (Wired) (2014-2023) ($MN)
38 North America Mixed Reality Market Outlook, By End-User (2014-2023) ($MN)
39 North America Mixed Reality Market Outlook, By Healthcare (2014-2023) ($MN)
40 North America Mixed Reality Market Outlook, By Automotive (2014-2023) ($MN)
41 North America Mixed Reality Market Outlook, By Aerospace & defense (2014-2023) ($MN)
42 North America Mixed Reality Market Outlook, By Entertainment and gaming (2014-2023) ($MN)
43 North America Mixed Reality Market Outlook, By Retail and e-commerce (2014-2023) ($MN)
44 North America Mixed Reality Market Outlook, By Other End users (2014-2023) ($MN)
45 Europe Mixed Reality Market Outlook, By Country (2014-2023) ($MN) 
46 Europe Mixed Reality Market Outlook, By Component (2014-2023) ($MN)
47 Europe Mixed Reality Market Outlook, By Software (2014-2023) ($MN) 
48 Europe Mixed Reality Market Outlook, By Hardware (2014-2023) ($MN) 
49 Europe Mixed Reality Market Outlook, By Power Units (2014-2023) ($MN)
50 Europe Mixed Reality Market Outlook, By Semiconductor Components (2014-2023) ($MN)
51 Europe Mixed Reality Market Outlook, By Sensors (2014-2023) ($MN) 
52 Europe Mixed Reality Market Outlook, By Magnetometer (2014-2023) ($MN)
53 Europe Mixed Reality Market Outlook, By Accelerometer (2014-2023) ($MN)
54 Europe Mixed Reality Market Outlook, By Gyroscope (2014-2023) ($MN) 
55 Europe Mixed Reality Market Outlook, By Proximity Sensors (2014-2023) ($MN)
56 Europe Mixed Reality Market Outlook, By Other Sensors (2014-2023) ($MN)
57 Europe Mixed Reality Market Outlook, By Device (2014-2023) ($MN) 
58 Europe Mixed Reality Market Outlook, By Head Mounted Display (Wireless) (2014-2023) ($MN)
59 Europe Mixed Reality Market Outlook, By Head-Mounted Display (Wired) (2014-2023) ($MN)
60 Europe Mixed Reality Market Outlook, By End-User (2014-2023) ($MN) 
61 Europe Mixed Reality Market Outlook, By Healthcare (2014-2023) ($MN) 
62 Europe Mixed Reality Market Outlook, By Automotive (2014-2023) ($MN)
63 Europe Mixed Reality Market Outlook, By Aerospace & defense (2014-2023) ($MN)
64 Europe Mixed Reality Market Outlook, By Entertainment and gaming (2014-2023) ($MN)
65 Europe Mixed Reality Market Outlook, By Retail and e-commerce (2014-2023) ($MN)
66 Europe Mixed Reality Market Outlook, By Other End users (2014-2023) ($MN)
67 Asia Pacific Mixed Reality Market Outlook, By Country (2014-2023) ($MN)
68 Asia Pacific Mixed Reality Market Outlook, By Component (2014-2023) ($MN)
69 Asia Pacific Mixed Reality Market Outlook, By Software (2014-2023) ($MN)
70 Asia Pacific Mixed Reality Market Outlook, By Hardware (2014-2023) ($MN)
71 Asia Pacific Mixed Reality Market Outlook, By Power Units (2014-2023) ($MN)
72 Asia Pacific Mixed Reality Market Outlook, By Semiconductor Components (2014-2023) ($MN)
73 Asia Pacific Mixed Reality Market Outlook, By Sensors (2014-2023) ($MN)
74 Asia Pacific Mixed Reality Market Outlook, By Magnetometer (2014-2023) ($MN)
75 Asia Pacific Mixed Reality Market Outlook, By Accelerometer (2014-2023) ($MN)
76 Asia Pacific Mixed Reality Market Outlook, By Gyroscope (2014-2023) ($MN)
77 Asia Pacific Mixed Reality Market Outlook, By Proximity Sensors (2014-2023) ($MN)
78 Asia Pacific Mixed Reality Market Outlook, By Other Sensors (2014-2023) ($MN)
79 Asia Pacific Mixed Reality Market Outlook, By Device (2014-2023) ($MN) 
80 Asia Pacific Mixed Reality Market Outlook, By Head Mounted Display (Wireless) (2014-2023) ($MN)
81 Asia Pacific Mixed Reality Market Outlook, By Head-Mounted Display (Wired) (2014-2023) ($MN)
82 Asia Pacific Mixed Reality Market Outlook, By End-User (2014-2023) ($MN)
83 Asia Pacific Mixed Reality Market Outlook, By Healthcare (2014-2023) ($MN)
84 Asia Pacific Mixed Reality Market Outlook, By Automotive (2014-2023) ($MN)
85 Asia Pacific Mixed Reality Market Outlook, By Aerospace & defense (2014-2023) ($MN)
86 Asia Pacific Mixed Reality Market Outlook, By Entertainment and gaming (2014-2023) ($MN)
87 Asia Pacific Mixed Reality Market Outlook, By Retail and e-commerce (2014-2023) ($MN)
88 Asia Pacific Mixed Reality Market Outlook, By Other End users (2014-2023) ($MN)
89 South America Mixed Reality Market Outlook, By Country (2014-2023) ($MN)
90 South America Mixed Reality Market Outlook, By Component (2014-2023) ($MN)
91 South America Mixed Reality Market Outlook, By Software (2014-2023) ($MN)
92 South America Mixed Reality Market Outlook, By Hardware (2014-2023) ($MN)
93 South America Mixed Reality Market Outlook, By Power Units (2014-2023) ($MN)
94 South America Mixed Reality Market Outlook, By Semiconductor Components (2014-2023) ($MN)
95 South America Mixed Reality Market Outlook, By Sensors (2014-2023) ($MN)
96 South America Mixed Reality Market Outlook, By Magnetometer (2014-2023) ($MN)
97 South America Mixed Reality Market Outlook, By Accelerometer (2014-2023) ($MN)
98 South America Mixed Reality Market Outlook, By Gyroscope (2014-2023) ($MN)
99 South America Mixed Reality Market Outlook, By Proximity Sensors (2014-2023) ($MN)
100 South America Mixed Reality Market Outlook, By Other Sensors (2014-2023) ($MN)
101 South America Mixed Reality Market Outlook, By Device (2014-2023) ($MN)
102 South America Mixed Reality Market Outlook, By Head Mounted Display (Wireless) (2014-2023) ($MN)
103 South America Mixed Reality Market Outlook, By Head-Mounted Display (Wired) (2014-2023) ($MN)
104 South America Mixed Reality Market Outlook, By End-User (2014-2023) ($MN)
105 South America Mixed Reality Market Outlook, By Healthcare (2014-2023) ($MN)
106 South America Mixed Reality Market Outlook, By Automotive (2014-2023) ($MN)
107 South America Mixed Reality Market Outlook, By Aerospace & defense (2014-2023) ($MN)
108 South America Mixed Reality Market Outlook, By Entertainment and gaming (2014-2023) ($MN)
109 South America Mixed Reality Market Outlook, By Retail and e-commerce (2014-2023) ($MN)
110 South America Mixed Reality Market Outlook, By Other End users (2014-2023) ($MN)
111 Middle East & Africa Mixed Reality Market Outlook, By Country (2014-2023) ($MN)
112 Middle East & Africa Mixed Reality Market Outlook, By Component (2014-2023) ($MN)
113 Middle East & Africa Mixed Reality Market Outlook, By Software (2014-2023) ($MN)
114 Middle East & Africa Mixed Reality Market Outlook, By Hardware (2014-2023) ($MN)
115 Middle East & Africa Mixed Reality Market Outlook, By Power Units (2014-2023) ($MN)
116 Middle East & Africa Mixed Reality Market Outlook, By Semiconductor Components (2014-2023) ($MN)
117 Middle East & Africa Mixed Reality Market Outlook, By Sensors (2014-2023) ($MN)
118 Middle East & Africa Mixed Reality Market Outlook, By Magnetometer (2014-2023) ($MN)
119 Middle East & Africa Mixed Reality Market Outlook, By Accelerometer (2014-2023) ($MN)
120 Middle East & Africa Mixed Reality Market Outlook, By Gyroscope (2014-2023) ($MN)
121 Middle East & Africa Mixed Reality Market Outlook, By Proximity Sensors (2014-2023) ($MN)
122 Middle East & Africa Mixed Reality Market Outlook, By Other Sensors (2014-2023) ($MN)
123 Middle East & Africa Mixed Reality Market Outlook, By Device (2014-2023) ($MN)
124 Middle East & Africa Mixed Reality Market Outlook, By Head Mounted Display (Wireless) (2014-2023) ($MN)
125 Middle East & Africa Mixed Reality Market Outlook, By Head-Mounted Display (Wired) (2014-2023) ($MN)
126 Middle East & Africa Mixed Reality Market Outlook, By End-User (2014-2023) ($MN)
127 Middle East & Africa Mixed Reality Market Outlook, By Healthcare (2014-2023) ($MN)
128 Middle East & Africa Mixed Reality Market Outlook, By Automotive (2014-2023) ($MN)
129 Middle East & Africa Mixed Reality Market Outlook, By Aerospace & defense (2014-2023) ($MN)
130 Middle East & Africa Mixed Reality Market Outlook, By Entertainment and gaming (2014-2023) ($MN)
131 Middle East & Africa Mixed Reality Market Outlook, By Retail and e-commerce (2014-2023) ($MN)
132 Middle East & Africa Mixed Reality Market Outlook, By Other End users (2014-2023) ($MN)

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