Live Streaming Market
Live Streaming Market Forecasts to 2028 – Global Analysis By Application (E-Learning, Social Networking, Web Browsing), End User (Consumer, Education, Esports, Media, Retail, Telecommunications) and By Geography
According to Stratistics MRC, the Global Live Streaming Market is accounted for $43,685.39 million in 2020 and is expected to reach $2,79,291.03 million by 2028 growing at a CAGR of 26.1% during the forecast period. Rising preference for live streaming over social posts and the increasing popularity of online gaming is driving the market growth. However, fake traffic on live-streaming sites may restrain the market growth.
Live streaming is a type of streaming in which video or audio is broadcast live over the internet. Most live streams are delivered via multicasting. The media is transmitted while it is recorded and allowing viewers to listen or watch it in real-time.
Based on the component, the platforms segment is going to have lucrative growth during the forecast period due to the increasing online data consumption and surfing habits of customers. The use of artificial intelligence for morphing users’ faces with celebrities has been gaining precedence with many players jumping on the bandwagon and the use of influencers for promoting latest applications and gaining new customers can boost the segment growth.
By geography, Asia Pacific is going to have significant growth during the forecast period. The growth of live video-streaming services and the rising consumer preference for live streaming over conventional television channels drive the market growth. Also, the rising adoption of digital innovation, increasing internet penetration in emerging economies such as China, Malaysia, Singapore, and India, accelerates the regional market growth.
Some of the key players profiled in the Live Streaming include AfreecaTV Co. Ltd., Amazon.Com, Inc, Dacast, Empire Video Productions LLC, Facebook Inc., Flux Broadcast, Google Inc., Huya Inc., IBM Corporation, Instagram Inc., Microsoft Corporation, Periscope, Twitch Interactive Inc., and Vimeo.
Report Coverage |
Details |
Published Year: |
2021 |
Estimated Market Size in 2020: |
USD 43,685.39 million |
Estimated Period: |
2020 |
Compound Annual Growth Rate (CAGR) from 2020 to 2028: |
26.1% |
Predicted 2028 Value: |
USD 279,291.03 million |
Forecast Years: |
2021-2028 |
Tables, Graphs & Figures |
289 |
Chapters Covered: |
Component, Streaming Type, Solution, Deployment Type, Revenue Model, Application, End User and Region |
Core Drivers and Opportunities: |
|
Restraining Factors & Market Threats: |
|
Components Covered:
• Platforms
• Services
Streaming Types Covered:
• Live Video Streaming
• Nonlinear Video Streaming
Solutions Covered:
• Internet Protocol TV (Television)
• Over the Top (OTT)
• Pay TV (Television)
Deployment Types Covered:
• Cloud
• On-Premise
Revenue Models Covered:
• Advertising
• Rental
• Subscription
Applications Covered:
• E-Learning (Electronic Learning)
• Social Networking
• Web Browsing
• Real-Time Sports
• Gaming
End Users Covered:
• Banking, Financial Services and Insurance (BFSI)
• Consumer
• Corporate Communications
• Education
• Enterprise
• Esports
• Events
• Government
• Healthcare
• Knowledge Sharing & Collaborations
• Marketing & Client Engagement
• Media & Realtime Entertainment
• Retail
• Telecommunications
Regions Covered:
• North America
o US
o Canada
o Mexico
• Europe
o Germany
o UK
o Italy
o France
o Spain
o Rest of Europe
• Asia Pacific
o Japan
o China
o India
o Australia
o New Zealand
o South Korea
o Rest of Asia Pacific
• South America
o Argentina
o Brazil
o Chile
o Rest of South America
• Middle East & Africa
o Saudi Arabia
o UAE
o Qatar
o South Africa
o Rest of Middle East & Africa
What our report offers:
- Market share assessments for the regional and country-level segments
- Strategic recommendations for the new entrants
- Covers Market data for the years 2019, 2020, 2021, 2025 and 2028
- Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
- Strategic recommendations in key business segments based on the market estimations
- Competitive landscaping mapping the key common trends
- Company profiling with detailed strategies, financials, and recent developments
- Supply chain trends mapping the latest technological advancements
Free Customization Offerings:
All the customers of this report will be entitled to receive one of the following free customization options:
• Company Profiling
o Comprehensive profiling of additional market players (up to 3)
o SWOT Analysis of key players (up to 3)
• Regional Segmentation
o Market estimations, Forecasts and CAGR of any prominent country as per the client's interest (Note: Depends on feasibility check)
• Competitive Benchmarking
o Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances
Key Questions Answered In The Report
The Global Live Streaming Market is majorly driven by increasing smartphone penetration, advanced technological developments, and availability of affordable broadband plans.
The platforms segment is growing at a highest CAGR owing to increasing online data consumption and surfing habits of customers.
Asia Pacific dominated with a significant market share owing to penetration of internet in China, Singapore, Malaysia, and India and host of free content on live streaming sites.
North America market is growing at a highest CAGR owing to deployment of 5G and updates in mobile applications for making video delivery agile.
Key players in Live Streaming Market include AfreecaTV Co. Ltd., Amazon.Com, Inc, Dacast, Empire Video Productions LLC, Facebook Inc., Flux Broadcast, Google Inc., Huya Inc., IBM Corporation, Instagram Inc., Microsoft Corporation, Periscope, Twitch Interactive Inc., and Vimeo.
Table of Contents
1 Executive Summary
2 Preface
2.1 Abstract
2.2 Stake Holders
2.3 Research Scope
2.4 Research Methodology
2.4.1 Data Mining
2.4.2 Data Analysis
2.4.3 Data Validation
2.4.4 Research Approach
2.5 Research Sources
2.5.1 Primary Research Sources
2.5.2 Secondary Research Sources
2.5.3 Assumptions
3 Market Trend Analysis
3.1 Introduction
3.2 Drivers
3.3 Restraints
3.4 Opportunities
3.5 Threats
3.6 Application Analysis
3.7 End User Analysis
3.8 Emerging Markets
3.9 Impact of Covid-19
4 Porters Five Force Analysis
4.1 Bargaining power of suppliers
4.2 Bargaining power of buyers
4.3 Threat of substitutes
4.4 Threat of new entrants
4.5 Competitive rivalry
5 Global Live Streaming Market, By Component
5.1 Introduction
5.2 Platforms
5.2.1 Gaming Consoles
5.2.2 Laptops & Desktops
5.2.3 Smart TV (Television)
5.2.4 Smartphones & Tablets
5.3 Services
5.3.1 Consulting
5.3.2 Managed Services
5.3.3 Professional Services
5.3.4 Training, Support & Development
6 Global Live Streaming Market, By Streaming Type
6.1 Introduction
6.2 Live Video Streaming
6.3 Nonlinear Video Streaming
7 Global Live Streaming Market, By Solution
7.1 Introduction
7.2 Internet Protocol TV (Television)
7.3 Over the Top (OTT)
7.4 Pay TV (Television)
8 Global Live Streaming Market, By Deployment Type
8.1 Introduction
8.2 Cloud
8.3 On-Premise
9 Global Live Streaming Market, By Revenue Model
9.1 Introduction
9.2 Advertising
9.3 Rental
9.4 Subscription
10 Global Live Streaming Market, By Application
10.1 Introduction
10.2 E-Learning (Electronic Learning)
10.3 Social Networking
10.4 Web Browsing
10.5 Real-Time Sports
10.6 Gaming
11 Global Live Streaming Market, By End User
11.1 Introduction
11.2 Banking, Financial Services and Insurance (BFSI)
11.3 Consumer
11.4 Corporate Communications
11.5 Education
11.6 Enterprise
11.7 Esports
11.8 Events
11.9 Government
11.10 Healthcare
11.11 Knowledge Sharing & Collaborations
11.12 Marketing & Client Engagement
11.13 Media & Realtime Entertainment
11.14 Retail
11.15 Telecommunications
12 Global Live Streaming Market, By Geography
12.1 Introduction
12.2 North America
12.2.1 US
12.2.2 Canada
12.2.3 Mexico
12.3 Europe
12.3.1 Germany
12.3.2 UK
12.3.3 Italy
12.3.4 France
12.3.5 Spain
12.3.6 Rest of Europe
12.4 Asia Pacific
12.4.1 Japan
12.4.2 China
12.4.3 India
12.4.4 Australia
12.4.5 New Zealand
12.4.6 South Korea
12.4.7 Rest of Asia Pacific
12.5 South America
12.5.1 Argentina
12.5.2 Brazil
12.5.3 Chile
12.5.4 Rest of South America
12.6 Middle East & Africa
12.6.1 Saudi Arabia
12.6.2 UAE
12.6.3 Qatar
12.6.4 South Africa
12.6.5 Rest of Middle East & Africa
13 Key Developments
13.1 Agreements, Partnerships, Collaborations and Joint Ventures
13.2 Acquisitions & Mergers
13.3 New Product Launch
13.4 Expansions
13.5 Other Key Strategies
14 Company Profiling
14.1 AfreecaTV Co. Ltd.
14.2 Amazon.Com, Inc
14.3 Dacast
14.4 Empire Video Productions LLC
14.5 Facebook Inc.
14.6 Flux Broadcast
14.7 Google Inc.
14.8 Huya Inc.
14.9 IBM Corporation
14.10 Instagram Inc.
14.11 Microsoft Corporation
14.12 Periscope
14.13 Twitch Interactive Inc.
14.14 Vimeo
List of Tables
1 Global Live Streaming Market Outlook, By Region (2019-2028) ($MN)
2 Global Live Streaming Market Outlook, By Component (2019-2028) ($MN)
3 Global Live Streaming Market Outlook, By Platforms (2019-2028) ($MN)
4 Global Live Streaming Market Outlook, By Gaming Consoles (2019-2028) ($MN)
5 Global Live Streaming Market Outlook, By Laptops & Desktops (2019-2028) ($MN)
6 Global Live Streaming Market Outlook, By Smart TV (Television) (2019-2028) ($MN)
7 Global Live Streaming Market Outlook, By Smartphones & Tablets (2019-2028) ($MN)
8 Global Live Streaming Market Outlook, By Services (2019-2028) ($MN)
9 Global Live Streaming Market Outlook, By Consulting (2019-2028) ($MN)
10 Global Live Streaming Market Outlook, By Managed Services (2019-2028) ($MN)
11 Global Live Streaming Market Outlook, By Professional Services (2019-2028) ($MN)
12 Global Live Streaming Market Outlook, By Training, Support & Development (2019-2028) ($MN)
13 Global Live Streaming Market Outlook, By Streaming Type (2019-2028) ($MN)
14 Global Live Streaming Market Outlook, By Live Video Streaming (2019-2028) ($MN)
15 Global Live Streaming Market Outlook, By Nonlinear Video Streaming (2019-2028) ($MN)
16 Global Live Streaming Market Outlook, By Solution (2019-2028) ($MN)
17 Global Live Streaming Market Outlook, By Internet Protocol TV (Television) (2019-2028) ($MN)
18 Global Live Streaming Market Outlook, By Over the Top (OTT) (2019-2028) ($MN)
19 Global Live Streaming Market Outlook, By Pay TV (Television) (2019-2028) ($MN)
20 Global Live Streaming Market Outlook, By Deployment Type (2019-2028) ($MN)
21 Global Live Streaming Market Outlook, By Cloud (2019-2028) ($MN)
22 Global Live Streaming Market Outlook, By On-Premise (2019-2028) ($MN)
23 Global Live Streaming Market Outlook, By Revenue Model (2019-2028) ($MN)
24 Global Live Streaming Market Outlook, By Advertising (2019-2028) ($MN)
25 Global Live Streaming Market Outlook, By Rental (2019-2028) ($MN)
26 Global Live Streaming Market Outlook, By Subscription (2019-2028) ($MN)
27 Global Live Streaming Market Outlook, By Application (2019-2028) ($MN)
28 Global Live Streaming Market Outlook, By E-Learning (Electronic Learning) (2019-2028) ($MN)
29 Global Live Streaming Market Outlook, By Social Networking (2019-2028) ($MN)
30 Global Live Streaming Market Outlook, By Web Browsing (2019-2028) ($MN)
31 Global Live Streaming Market Outlook, By Real-Time Sports (2019-2028) ($MN)
32 Global Live Streaming Market Outlook, By Gaming (2019-2028) ($MN)
33 Global Live Streaming Market Outlook, By End User (2019-2028) ($MN)
34 Global Live Streaming Market Outlook, By Banking, Financial Services and Insurance (BFSI) (2019-2028) ($MN)
35 Global Live Streaming Market Outlook, By Consumer (2019-2028) ($MN)
36 Global Live Streaming Market Outlook, By Corporate Communications (2019-2028) ($MN)
37 Global Live Streaming Market Outlook, By Education (2019-2028) ($MN)
38 Global Live Streaming Market Outlook, By Enterprise (2019-2028) ($MN)
39 Global Live Streaming Market Outlook, By Esports (2019-2028) ($MN)
40 Global Live Streaming Market Outlook, By Events (2019-2028) ($MN)
41 Global Live Streaming Market Outlook, By Government (2019-2028) ($MN)
42 Global Live Streaming Market Outlook, By Healthcare (2019-2028) ($MN)
43 Global Live Streaming Market Outlook, By Knowledge Sharing & Collaborations (2019-2028) ($MN)
44 Global Live Streaming Market Outlook, By Marketing & Client Engagement (2019-2028) ($MN)
45 Global Live Streaming Market Outlook, By Media & Realtime Entertainment (2019-2028) ($MN)
46 Global Live Streaming Market Outlook, By Retail (2019-2028) ($MN)
47 Global Live Streaming Market Outlook, By Telecommunications (2019-2028) ($MN)
Note: Tables for North America, Europe, APAC, South America, and Middle East & Africa Regions are also represented in the same manner as above.
List of Figures
RESEARCH METHODOLOGY
We at ‘Stratistics’ opt for an extensive research approach which involves data mining, data validation, and data analysis. The various research sources include in-house repository, secondary research, competitor’s sources, social media research, client internal data, and primary research.
Our team of analysts prefers the most reliable and authenticated data sources in order to perform the comprehensive literature search. With access to most of the authenticated data bases our team highly considers the best mix of information through various sources to obtain extensive and accurate analysis.
Each report takes an average time of a month and a team of 4 industry analysts. The time may vary depending on the scope and data availability of the desired market report. The various parameters used in the market assessment are standardized in order to enhance the data accuracy.
Data Mining
The data is collected from several authenticated, reliable, paid and unpaid sources and is filtered depending on the scope & objective of the research. Our reports repository acts as an added advantage in this procedure. Data gathering from the raw material suppliers, distributors and the manufacturers is performed on a regular basis, this helps in the comprehensive understanding of the products value chain. Apart from the above mentioned sources the data is also collected from the industry consultants to ensure the objective of the study is in the right direction.
Market trends such as technological advancements, regulatory affairs, market dynamics (Drivers, Restraints, Opportunities and Challenges) are obtained from scientific journals, market related national & international associations and organizations.
Data Analysis
From the data that is collected depending on the scope & objective of the research the data is subjected for the analysis. The critical steps that we follow for the data analysis include:
- Product Lifecycle Analysis
- Competitor analysis
- Risk analysis
- Porters Analysis
- PESTEL Analysis
- SWOT Analysis
The data engineering is performed by the core industry experts considering both the Marketing Mix Modeling and the Demand Forecasting. The marketing mix modeling makes use of multiple-regression techniques to predict the optimal mix of marketing variables. Regression factor is based on a number of variables and how they relate to an outcome such as sales or profits.
Data Validation
The data validation is performed by the exhaustive primary research from the expert interviews. This includes telephonic interviews, focus groups, face to face interviews, and questionnaires to validate our research from all aspects. The industry experts we approach come from the leading firms, involved in the supply chain ranging from the suppliers, distributors to the manufacturers and consumers so as to ensure an unbiased analysis.
We are in touch with more than 15,000 industry experts with the right mix of consultants, CEO's, presidents, vice presidents, managers, experts from both supply side and demand side, executives and so on.
The data validation involves the primary research from the industry experts belonging to:
- Leading Companies
- Suppliers & Distributors
- Manufacturers
- Consumers
- Industry/Strategic Consultants
Apart from the data validation the primary research also helps in performing the fill gap research, i.e. providing solutions for the unmet needs of the research which helps in enhancing the reports quality.
For more details about research methodology, kindly write to us at info@strategymrc.com
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