Streaming Media Device Market
PUBLISHED: 2021 ID: SMRC20517
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Streaming Media Device Market

Streaming Media Device Market Forecasts to 2028 – Global Analysis By Type (Gaming Consoles, Smart Televisions (TVs), and Media Streamers), Resolution, Application, End User and By Geography

4.6 (37 reviews)
4.6 (37 reviews)
Published: 2021 ID: SMRC20517

This report covers the impact of COVID-19 on this global market
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According to Stratistics MRC, The Global Streaming Media Device Market is accounted for $37.13 billion in 2020 and is expected to reach $137.69 billion by 2028 growing at a CAGR of 17.8% during the forecast period. Some of the factors such as the rise in demand for digital video and audio streaming content services and increasing internet penetration are propelling the market growth. However, the lack of standardization of streaming media devices is hampering the market growth.

Streaming media devices help in browsing and screening content on video-sharing portals such as Hulu, Netflix, YouTube, and Prime Video. They allow on-demand or real-time presentation and dispersal of audio, video, and multimedia content over a communication channel. Moreover, these devices offer users complete control to pause, rewind, or move forward in the stream without downloading the entire file.

Based on the resolution, the 4k segment is estimated to have a huge demand due to the rising implementation of 4k content into gaming consoles. Furthermore, the demand for improved and enhanced quality content has encouraged streaming media device manufacturers to offer products supporting 4K resolution.

By geography, the Asia Pacific is going to have a lucrative growth during the forecast period due to growing internet penetration in developing countries like India and China. Additionally, the growing number of online video streaming viewers in countries like India and Australia is expected to boost the growth of the market.

Some of the key players profiled in the Streaming Media Device Market include Western Digital, Sony Corporation, Telecom and IT Market Research Consulting, Apple, Inc., Roku, Inc., Philips, NETGEAR, Microsoft, LG Electronics, Huawei, Arris International, Google, D-Link, Bharti Airtel, Asus, HiMedia, Samsung Electronics, and Amazon, Inc.
 
Types Covered:
• Gaming Consoles
• Smart Televisions (TVs)
• Media Streamers

Resolutions Covered:
• 720P/High Definition (HD)
• 1080P/High Dynamic Range (HDR)
• 4K

Applications Covered:
• E-Learning
• Gaming
• Real-Time Entertainment
• Audio/Video Entertainment
• Web Browsing
• Social Networking
• File Sharing

End Users Covered:
• Commercial
• Residential

Regions Covered:
• North America
o US
o Canada
o Mexico
• Europe
o Germany
o UK
o Italy
o France
o Spain
o Rest of Europe
• Asia Pacific
o Japan       
o China       
o India       
o Australia 
o New Zealand
o South Korea
o Rest of Asia Pacific   
• South America
o Argentina
o Brazil
o Chile
o Rest of South America
• Middle East & Africa
o Saudi Arabia
o UAE
o Qatar
o South Africa
o Rest of Middle East & Africa

What our report offers:
- Market share assessments for the regional and country-level segments
- Strategic recommendations for the new entrants
- Covers Market data for the years 2019, 2020, 2021, 2025, and 2028
- Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
- Strategic recommendations in key business segments based on the market estimations
- Competitive landscaping mapping the key common trends
- Company profiling with detailed strategies, financials, and recent developments
- Supply chain trends mapping the latest technological advancements

Free Customization Offerings:
All the customers of this report will be entitled to receive one of the following free customization options:
• Company Profiling
o Comprehensive profiling of additional market players (up to 3)
o SWOT Analysis of key players (up to 3)
• Regional Segmentation
o Market estimations, Forecasts and CAGR of any prominent country as per the client's interest (Note: Depends on feasibility check)
• Competitive Benchmarking
o Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances

Table of Contents

1 Executive Summary               
                
2 Preface    
           
 2.1 Abstract              
 2.2 Stake Holders               
 2.3 Research Scope              
 2.4 Research Methodology              
  2.4.1 Data Mining             
  2.4.2 Data Analysis             
  2.4.3 Data Validation             
  2.4.4 Research Approach             
 2.5 Research Sources              
  2.5.1 Primary Research Sources             
  2.5.2 Secondary Research Sources             
  2.5.3 Assumptions             
                
3 Market Trend Analysis               
 3.1 Introduction              
 3.2 Drivers               
 3.3 Restraints              
 3.4 Opportunities              
 3.5 Threats              
 3.6 Application Analysis              
 3.7 End User Analysis              
 3.8 Emerging Markets              
 3.9 Impact of Covid-19               
                
4 Porters Five Force Analysis               
 4.1 Bargaining power of suppliers              
 4.2 Bargaining power of buyers              
 4.3 Threat of substitutes              
 4.4 Threat of new entrants              
 4.5 Competitive rivalry              
                
5 Global Streaming Media Device Market, By Type               
 5.1 Introduction              
 5.2 Gaming Consoles              
 5.3 Smart Televisions (TVs)              
 5.4 Media Streamers               
  5.4.1 Streaming Box/Media Player             
  5.4.2 Plug-In Universal Serial Bus (USB) Sticks/Streaming Sticks             
                
6 Global Streaming Media Device Market, By Resolution               
 6.1 Introduction               
 6.2 720P/High Definition (HD)              
 6.3 1080P/High Dynamic Range (HDR)              
 6.4 4K              
                
7 Global Streaming Media Device Market, By Application               
 7.1 Introduction              
 7.2 E-Learning              
 7.3 Gaming              
 7.4 Real-Time Entertainment              
 7.5 Audio/Video Entertainment              
 7.6 Web Browsing              
 7.7 Social Networking              
 7.8 File Sharing              
                 
8 Global Streaming Media Device Market, By End User               
 8.1 Introduction              
 8.2 Commercial              
 8.3 Residential              
                
9 Global Streaming Media Device Market, By Geography               
 9.1 Introduction              
 9.2 North America              
  9.2.1 US             
  9.2.2 Canada             
  9.2.3 Mexico             
 9.3 Europe              
  9.3.1 Germany             
  9.3.2 UK             
  9.3.3 Italy              
  9.3.4 France             
  9.3.5 Spain             
  9.3.6 Rest of Europe             
 9.4 Asia Pacific              
  9.4.1 Japan             
  9.4.2 China             
  9.4.3 India             
  9.4.4 Australia             
  9.4.5 New Zealand             
  9.4.6 South Korea             
  9.4.7 Rest of Asia Pacific             
 9.5 South America              
  9.5.1 Argentina             
  9.5.2 Brazil             
  9.5.3 Chile             
  9.5.4 Rest of South America              
 9.6 Middle East & Africa              
  9.6.1 Saudi Arabia             
  9.6.2 UAE             
  9.6.3 Qatar             
  9.6.4 South Africa             
  9.6.5 Rest of Middle East & Africa             
                
10 Key Developments               
 10.1 Agreements, Partnerships, Collaborations and Joint Ventures              
 10.2 Acquisitions & Mergers              
 10.3 New Product Launch              
 10.4 Expansions              
 10.5 Other Key Strategies               
                
11 Company Profiling               
 11.1 Western Digital              
 11.2 Sony Corporation              
 11.3 Apple, Inc.              
 11.4 Roku, Inc.              
 11.5 Philips              
 11.6 NETGEAR               
 11.7 Microsoft              
 11.8 LG Electronics              
 11.9 Huawei              
 11.10 Arris International              
 11.11 Google              
 11.12 D-Link              
 11.13 Bharti Airtel              
 11.14 Asus               
 11.15 HiMedia              
 11.16 Samsung Electronics              
 11.17 Amazon, Inc.              


List of Tables                
1 Global Streaming Media Device Market Outlook, By Region (2019-2028) ($MN)               
2 Global Streaming Media Device Market Outlook, By Type (2019-2028) ($MN)               
3 Global Streaming Media Device Market Outlook, By Gaming Consoles (2019-2028) ($MN)               
4 Global Streaming Media Device Market Outlook, By Smart Televisions (TVs) (2019-2028) ($MN)               
5 Global Streaming Media Device Market Outlook, By Media Streamers (2019-2028) ($MN)               
6 Global Streaming Media Device Market Outlook, By Streaming Box/Media Player (2019-2028) ($MN)                
7 Global Streaming Media Device Market Outlook, By Plug-In Universal Serial Bus (USB) Sticks/Streaming Sticks (2019-2028) ($MN)               
8 Global Streaming Media Device Market Outlook, By Resolution (2019-2028) ($MN)               
9 Global Streaming Media Device Market Outlook, By 720P/High Definition (HD) (2019-2028) ($MN)               
10 Global Streaming Media Device Market Outlook, By 1080P/High Dynamic Range (HDR) (2019-2028) ($MN)               
11 Global Streaming Media Device Market Outlook, By 4K (2019-2028) ($MN)               
12 Global Streaming Media Device Market Outlook, By Application (2019-2028) ($MN)               
13 Global Streaming Media Device Market Outlook, By E-Learning (2019-2028) ($MN)               
14 Global Streaming Media Device Market Outlook, By Gaming (2019-2028) ($MN)               
15 Global Streaming Media Device Market Outlook, By Real-Time Entertainment (2019-2028) ($MN)               
16 Global Streaming Media Device Market Outlook, By Audio/Video Entertainment (2019-2028) ($MN)               
17 Global Streaming Media Device Market Outlook, By Web Browsing (2019-2028) ($MN)               
18 Global Streaming Media Device Market Outlook, By Social Networking (2019-2028) ($MN)               
19 Global Streaming Media Device Market Outlook, By File Sharing (2019-2028) ($MN)               
20 Global Streaming Media Device Market Outlook, By End User (2019-2028) ($MN)               
21 Global Streaming Media Device Market Outlook, By Commercial (2019-2028) ($MN)               
22 Global Streaming Media Device Market Outlook, By Residential (2019-2028) ($MN)               
23 North America Streaming Media Device Market Outlook, By Country (2019-2028) ($MN)               
24 North America Streaming Media Device Market Outlook, By Type (2019-2028) ($MN)               
25 North America Streaming Media Device Market Outlook, By Gaming Consoles (2019-2028) ($MN)               
26 North America Streaming Media Device Market Outlook, By Smart Televisions (TVs) (2019-2028) ($MN)               
27 North America Streaming Media Device Market Outlook, By Media Streamers (2019-2028) ($MN)               
28 North America Streaming Media Device Market Outlook, By Streaming Box/Media Player (2019-2028) ($MN)                
29 North America Streaming Media Device Market Outlook, By Plug-In Universal Serial Bus (USB) Sticks/Streaming Sticks (2019-2028) ($MN)               
30 North America Streaming Media Device Market Outlook, By Resolution (2019-2028) ($MN)                
31 North America Streaming Media Device Market Outlook, By 720P/High Definition (HD) (2019-2028) ($MN)               
32 North America Streaming Media Device Market Outlook, By 1080P/High Dynamic Range (HDR) (2019-2028) ($MN)               
33 North America Streaming Media Device Market Outlook, By 4K (2019-2028) ($MN)               
34 North America Streaming Media Device Market Outlook, By Application (2019-2028) ($MN)               
35 North America Streaming Media Device Market Outlook, By E-Learning (2019-2028) ($MN)               
36 North America Streaming Media Device Market Outlook, By Gaming (2019-2028) ($MN)               
37 North America Streaming Media Device Market Outlook, By Real-Time Entertainment (2019-2028) ($MN)                
38 North America Streaming Media Device Market Outlook, By Audio/Video Entertainment (2019-2028) ($MN)               
39 North America Streaming Media Device Market Outlook, By Web Browsing (2019-2028) ($MN)               
40 North America Streaming Media Device Market Outlook, By Social Networking (2019-2028) ($MN)               
41 North America Streaming Media Device Market Outlook, By File Sharing (2019-2028) ($MN)               
42 North America Streaming Media Device Market Outlook, By End User (2019-2028) ($MN)               
43 North America Streaming Media Device Market Outlook, By Commercial (2019-2028) ($MN)               
44 North America Streaming Media Device Market Outlook, By Residential (2019-2028) ($MN)               
45 Europe Streaming Media Device Market Outlook, By Country (2019-2028) ($MN)               
46 Europe Streaming Media Device Market Outlook, By Type (2019-2028) ($MN)               
47 Europe Streaming Media Device Market Outlook, By Gaming Consoles (2019-2028) ($MN)               
48 Europe Streaming Media Device Market Outlook, By Smart Televisions (TVs) (2019-2028) ($MN)               
49 Europe Streaming Media Device Market Outlook, By Media Streamers (2019-2028) ($MN)               
50 Europe Streaming Media Device Market Outlook, By Streaming Box/Media Player (2019-2028) ($MN)               
51 Europe Streaming Media Device Market Outlook, By Plug-In Universal Serial Bus (USB) Sticks/Streaming Sticks (2019-2028) ($MN)               
52 Europe Streaming Media Device Market Outlook, By Resolution (2019-2028) ($MN)               
53 Europe Streaming Media Device Market Outlook, By 720P/High Definition (HD) (2019-2028) ($MN)               
54 Europe Streaming Media Device Market Outlook, By 1080P/High Dynamic Range (HDR) (2019-2028) ($MN)               
55 Europe Streaming Media Device Market Outlook, By 4K (2019-2028) ($MN)               
56 Europe Streaming Media Device Market Outlook, By Application (2019-2028) ($MN)               
57 Europe Streaming Media Device Market Outlook, By E-Learning (2019-2028) ($MN)               
58 Europe Streaming Media Device Market Outlook, By Gaming (2019-2028) ($MN)               
59 Europe Streaming Media Device Market Outlook, By Real-Time Entertainment (2019-2028) ($MN)               
60 Europe Streaming Media Device Market Outlook, By Audio/Video Entertainment (2019-2028) ($MN)               
61 Europe Streaming Media Device Market Outlook, By Web Browsing (2019-2028) ($MN)               
62 Europe Streaming Media Device Market Outlook, By Social Networking (2019-2028) ($MN)               
63 Europe Streaming Media Device Market Outlook, By File Sharing (2019-2028) ($MN)               
64 Europe Streaming Media Device Market Outlook, By End User (2019-2028) ($MN)               
65 Europe Streaming Media Device Market Outlook, By Commercial (2019-2028) ($MN)               
66 Europe Streaming Media Device Market Outlook, By Residential (2019-2028) ($MN)               
67 Asia Pacific Streaming Media Device Market Outlook, By Country (2019-2028) ($MN)               
68 Asia Pacific Streaming Media Device Market Outlook, By Type (2019-2028) ($MN)               
69 Asia Pacific Streaming Media Device Market Outlook, By Gaming Consoles (2019-2028) ($MN)                
70 Asia Pacific Streaming Media Device Market Outlook, By Smart Televisions (TVs) (2019-2028) ($MN)               
71 Asia Pacific Streaming Media Device Market Outlook, By Media Streamers (2019-2028) ($MN)               
72 Asia Pacific Streaming Media Device Market Outlook, By Streaming Box/Media Player (2019-2028) ($MN)               
73 Asia Pacific Streaming Media Device Market Outlook, By Plug-In Universal Serial Bus (USB) Sticks/Streaming Sticks (2019-2028) ($MN)               
74 Asia Pacific Streaming Media Device Market Outlook, By Resolution (2019-2028) ($MN)               
75 Asia Pacific Streaming Media Device Market Outlook, By 720P/High Definition (HD) (2019-2028) ($MN)               
76 Asia Pacific Streaming Media Device Market Outlook, By 1080P/High Dynamic Range (HDR) (2019-2028) ($MN)               
77 Asia Pacific Streaming Media Device Market Outlook, By 4K (2019-2028) ($MN)               
78 Asia Pacific Streaming Media Device Market Outlook, By Application (2019-2028) ($MN)               
79 Asia Pacific Streaming Media Device Market Outlook, By E-Learning (2019-2028) ($MN)               
80 Asia Pacific Streaming Media Device Market Outlook, By Gaming (2019-2028) ($MN)               
81 Asia Pacific Streaming Media Device Market Outlook, By Real-Time Entertainment (2019-2028) ($MN)               
82 Asia Pacific Streaming Media Device Market Outlook, By Audio/Video Entertainment (2019-2028) ($MN)               
83 Asia Pacific Streaming Media Device Market Outlook, By Web Browsing (2019-2028) ($MN)               
84 Asia Pacific Streaming Media Device Market Outlook, By Social Networking (2019-2028) ($MN)               
85 Asia Pacific Streaming Media Device Market Outlook, By File Sharing (2019-2028) ($MN)                
86 Asia Pacific Streaming Media Device Market Outlook, By End User (2019-2028) ($MN)               
87 Asia Pacific Streaming Media Device Market Outlook, By Commercial (2019-2028) ($MN)               
88 Asia Pacific Streaming Media Device Market Outlook, By Residential (2019-2028) ($MN)               
89 South America Streaming Media Device Market Outlook, By Country (2019-2028) ($MN)               
90 South America Streaming Media Device Market Outlook, By Type (2019-2028) ($MN)                
91 South America Streaming Media Device Market Outlook, By Gaming Consoles (2019-2028) ($MN)               
92 South America Streaming Media Device Market Outlook, By Smart Televisions (TVs) (2019-2028) ($MN)               
93 South America Streaming Media Device Market Outlook, By Media Streamers (2019-2028) ($MN)               
94 South America Streaming Media Device Market Outlook, By Streaming Box/Media Player (2019-2028) ($MN)               
95 South America Streaming Media Device Market Outlook, By Plug-In Universal Serial Bus (USB) Sticks/Streaming Sticks (2019-2028) ($MN)               
96 South America Streaming Media Device Market Outlook, By Resolution (2019-2028) ($MN)               
97 South America Streaming Media Device Market Outlook, By 720P/High Definition (HD) (2019-2028) ($MN)               
98 South America Streaming Media Device Market Outlook, By 1080P/High Dynamic Range (HDR) (2019-2028) ($MN)               
99 South America Streaming Media Device Market Outlook, By 4K (2019-2028) ($MN)               
100 South America Streaming Media Device Market Outlook, By Application (2019-2028) ($MN)               
101 South America Streaming Media Device Market Outlook, By E-Learning (2019-2028) ($MN)               
102 South America Streaming Media Device Market Outlook, By Gaming (2019-2028) ($MN)               
103 South America Streaming Media Device Market Outlook, By Real-Time Entertainment (2019-2028) ($MN)               
104 South America Streaming Media Device Market Outlook, By Audio/Video Entertainment (2019-2028) ($MN)               
105 South America Streaming Media Device Market Outlook, By Web Browsing (2019-2028) ($MN)               
106 South America Streaming Media Device Market Outlook, By Social Networking (2019-2028) ($MN)               
107 South America Streaming Media Device Market Outlook, By File Sharing (2019-2028) ($MN)               
108 South America Streaming Media Device Market Outlook, By End User (2019-2028) ($MN)               
109 South America Streaming Media Device Market Outlook, By Commercial (2019-2028) ($MN)               
110 South America Streaming Media Device Market Outlook, By Residential (2019-2028) ($MN)               
111 Middle East & Africa Streaming Media Device Market Outlook, By Country (2019-2028) ($MN)               
112 Middle East & Africa Streaming Media Device Market Outlook, By Type (2019-2028) ($MN)               
113 Middle East & Africa Streaming Media Device Market Outlook, By Gaming Consoles (2019-2028) ($MN)               
114 Middle East & Africa Streaming Media Device Market Outlook, By Smart Televisions (TVs) (2019-2028) ($MN)               
115 Middle East & Africa Streaming Media Device Market Outlook, By Media Streamers (2019-2028) ($MN)                
116 Middle East & Africa Streaming Media Device Market Outlook, By Streaming Box/Media Player (2019-2028) ($MN)               
117 Middle East & Africa Streaming Media Device Market Outlook, By Plug-In Universal Serial Bus (USB) Sticks/Streaming Sticks (2019-2028) ($MN)               
118 Middle East & Africa Streaming Media Device Market Outlook, By Resolution (2019-2028) ($MN)               
119 Middle East & Africa Streaming Media Device Market Outlook, By 720P/High Definition (HD) (2019-2028) ($MN)               
120 Middle East & Africa Streaming Media Device Market Outlook, By 1080P/High Dynamic Range (HDR) (2019-2028) ($MN)               
121 Middle East & Africa Streaming Media Device Market Outlook, By 4K (2019-2028) ($MN)               
122 Middle East & Africa Streaming Media Device Market Outlook, By Application (2019-2028) ($MN)               
123 Middle East & Africa Streaming Media Device Market Outlook, By E-Learning (2019-2028) ($MN)               
124 Middle East & Africa Streaming Media Device Market Outlook, By Gaming (2019-2028) ($MN)               
125 Middle East & Africa Streaming Media Device Market Outlook, By Real-Time Entertainment (2019-2028) ($MN)               
126 Middle East & Africa Streaming Media Device Market Outlook, By Audio/Video Entertainment (2019-2028) ($MN)               
127 Middle East & Africa Streaming Media Device Market Outlook, By Web Browsing (2019-2028) ($MN)               
128 Middle East & Africa Streaming Media Device Market Outlook, By Social Networking (2019-2028) ($MN)               
129 Middle East & Africa Streaming Media Device Market Outlook, By File Sharing (2019-2028) ($MN)               
130 Middle East & Africa Streaming Media Device Market Outlook, By End User (2019-2028) ($MN)               
131 Middle East & Africa Streaming Media Device Market Outlook, By Commercial (2019-2028) ($MN)               
132 Middle East & Africa Streaming Media Device Market Outlook, By Residential (2019-2028) ($MN)               

List of Figures

RESEARCH METHODOLOGY


Research Methodology

We at Stratistics opt for an extensive research approach which involves data mining, data validation, and data analysis. The various research sources include in-house repository, secondary research, competitor’s sources, social media research, client internal data, and primary research.

Our team of analysts prefers the most reliable and authenticated data sources in order to perform the comprehensive literature search. With access to most of the authenticated data bases our team highly considers the best mix of information through various sources to obtain extensive and accurate analysis.

Each report takes an average time of a month and a team of 4 industry analysts. The time may vary depending on the scope and data availability of the desired market report. The various parameters used in the market assessment are standardized in order to enhance the data accuracy.

Data Mining

The data is collected from several authenticated, reliable, paid and unpaid sources and is filtered depending on the scope & objective of the research. Our reports repository acts as an added advantage in this procedure. Data gathering from the raw material suppliers, distributors and the manufacturers is performed on a regular basis, this helps in the comprehensive understanding of the products value chain. Apart from the above mentioned sources the data is also collected from the industry consultants to ensure the objective of the study is in the right direction.

Market trends such as technological advancements, regulatory affairs, market dynamics (Drivers, Restraints, Opportunities and Challenges) are obtained from scientific journals, market related national & international associations and organizations.

Data Analysis

From the data that is collected depending on the scope & objective of the research the data is subjected for the analysis. The critical steps that we follow for the data analysis include:

  • Product Lifecycle Analysis
  • Competitor analysis
  • Risk analysis
  • Porters Analysis
  • PESTEL Analysis
  • SWOT Analysis

The data engineering is performed by the core industry experts considering both the Marketing Mix Modeling and the Demand Forecasting. The marketing mix modeling makes use of multiple-regression techniques to predict the optimal mix of marketing variables. Regression factor is based on a number of variables and how they relate to an outcome such as sales or profits.


Data Validation

The data validation is performed by the exhaustive primary research from the expert interviews. This includes telephonic interviews, focus groups, face to face interviews, and questionnaires to validate our research from all aspects. The industry experts we approach come from the leading firms, involved in the supply chain ranging from the suppliers, distributors to the manufacturers and consumers so as to ensure an unbiased analysis.

We are in touch with more than 15,000 industry experts with the right mix of consultants, CEO's, presidents, vice presidents, managers, experts from both supply side and demand side, executives and so on.

The data validation involves the primary research from the industry experts belonging to:

  • Leading Companies
  • Suppliers & Distributors
  • Manufacturers
  • Consumers
  • Industry/Strategic Consultants

Apart from the data validation the primary research also helps in performing the fill gap research, i.e. providing solutions for the unmet needs of the research which helps in enhancing the reports quality.


For more details about research methodology, kindly write to us at info@strategymrc.com

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