3D Projector Market
PUBLISHED: 2019 ID: SMRC18549
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3D Projector - Global Market Outlook (2018-2027)

5.0 (47 reviews)
5.0 (47 reviews)
Published: 2019 ID: SMRC18549

This report covers the impact of COVID-19 on this global market

According to Stratistics MRC, the Global 3D Projector Market is accounted for $2.84 billion in 2018 and is expected to reach $6.22 billion by 2027 growing at a CAGR of 9.1% during the forecast period. Some of the key factors influencing the market growth include Increasing demand for 3D projectors in cinema and home theater applications, increasing adoption of digitalization in education sector, and technological advancements in projectors. However, technological constraints with DLP projectors and metal halide light source are restraining the market growth.

3D projectors are primary used to map three-dimensional data to a two-dimensional surface such as a screen or a wall of any devices such as smart phone and laptop. As opposed to images from a traditional projector, those from a 3D projection allow the viewer to sense depth. 3D projectors are built using display technologies such as DLP and 3LCD. However, 3D projectors receive and project a different data stream type in a variety of formats.

Based on the technology, DLP projectors offer higher contrast and minimal pixelation of DLP technology to deliver superior image quality. With sealed image mirror to keep DLP chip dustfree, DLP projectors offer easy maintainence and are one of the important features. DLP projectors can withstand harsh environment and are compatible with high-definition TV programs and high-definition DVD content, offering clear, sharp, and vivid images.

By Geography, Asia Pacific has significant growth during the forecast period due to increasing adoption of advanced technologies in the entertainment segment in APAC, increasing number of movie screens and interest of veiwers in 3D movies and increasing demand for home theater and gaming projectors.

Some of the key players in global 3D Projector market are Canon Inc., Sony Corporation, Infocus, Seiko Epson Corporation, Acer Inc., Dell, NEC Display Solutions, Optoma Corporation, Hitachi Digital Media Group, Panasonic Corporation, Delta Electronics, Inc., Vivitek Corporation, Wolf Cinema, BenQ Corporation, Sharp Corporation, Digital Projection, Christie Digital and Jvckenwood (JVC).

Light Sources Covered:
• Light Emitting Diode (LED)
• Metal Halide
• Hybrid
• Laser
• Bulbs
• Other Light Sources

Technologies Covered:
• Liquid Crystal Display (LCD)
• Digital Light Processing (DLP)
• Liquid Crystal on Silicon (LCOS)
• Other Technologies

Resolutions Covered:
• Extended Graphics Array (XGA)
• 4K and Above
• Video Graphics Array (VGA)
• High Definition (HD) & Full HD
• Wide Extended Graphics Array (WXGA)

Brightness’s Covered:
• 2,000 to 3,999 Lumens
• 10,000 & Above Lumens
• Less Than 2,000 Lumens
• 4,000 to 9,999 Lumens

Applications Covered:
• Education
• Home Theater and Gaming
• Cinema
• Events and Large Venues
• Engineering Use
• Commercial
• Residential
• Scientific Projector
• Other Applications

Regions Covered:
• North America
o US
o Canada
o Mexico
• Europe
o Germany
o UK
o Italy
o France
o Spain
o Rest of Europe
• Asia Pacific
o Japan       
o China       
o India       
o Australia 
o New Zealand     
o South Korea      
o Rest of Asia Pacific   
• South America
o Argentina
o Brazil
o Chile
o Rest of South America
• Middle East & Africa
o Saudi Arabia
o UAE
o Qatar
o South Africa
o Rest of Middle East & Africa

What our report offers:
- Market share assessments for the regional and country level segments
- Strategic recommendations for the new entrants
- Covers Market data for the years 2017, 2018, 2019, 2023 and 2027
- Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
- Strategic analysis: Drivers and Constraints, Product/Technology Analysis, Porter’s five forces analysis, SWOT analysis etc.
- Strategic recommendations in key business segments based on the market estimations
- Competitive landscaping mapping the key common trends
- Company profiling with detailed strategies, financials, and recent developments
- Supply chain trends mapping the latest technological advancements

Free Customization Offerings:
All the customers of this report will be entitled to receive one of the following free customization options:
• Company Profiling
o Comprehensive profiling of additional market players (up to 3)
o SWOT Analysis of key players (up to 3)
• Regional Segmentation
o Market estimations, Forecasts and CAGR of any prominent country as per the clients interest (Note: Depends of feasibility check)
• Competitive Benchmarking
o Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances

Table of Contents

1 Executive Summary      
        
2 Preface    
   
 2.1 Abstract      
 2.2 Stake Holders     
 2.3 Research Scope     
 2.4 Research Methodology    
  2.4.1 Data Mining    
  2.4.2 Data Analysis    
  2.4.3 Data Validation    
  2.4.4 Research Approach    
 2.5 Research Sources     
  2.5.1 Primary Research Sources   
  2.5.2 Secondary Research Sources   
  2.5.3 Assumptions    
        
3 Market Trend Analysis     
 3.1 Introduction     
 3.2 Drivers      
 3.3 Restraints     
 3.4 Opportunities     
 3.5 Threats      
 3.6 Technology Analysis    
 3.7 Application Analysis    
 3.8 Emerging Markets     
 3.9 Futuristic Market Scenario    
        
4 Porters Five Force Analysis     
 4.1 Bargaining power of suppliers    
 4.2 Bargaining power of buyers    
 4.3 Threat of substitutes    
 4.4 Threat of new entrants    
 4.5 Competitive rivalry     
        
5 Global 3D Projector Market, By Light Source    
 5.1 Introduction     
 5.2 Light Emitting Diode (LED)    
 5.3 Metal Halide     
 5.4 Hybrid      
 5.5 Laser       
 5.6 Bulbs      
 5.7 Other Light Sources     
        
6 Global 3D Projector Market, By Technology   
 6.1 Introduction     
 6.2 Liquid Crystal Display (LCD)    
 6.3 Digital Light Processing (DLP)    
 6.4 Liquid Crystal on Silicon (LCOS)   
 6.5 Other Technologies     
        
7 Global 3D Projector Market, By Resolution   
 7.1 Introduction     
 7.2 Extended Graphics Array (XGA)   
 7.3 4K and Above      
 7.4 Video Graphics Array (VGA)    
 7.5 High Definition (HD) & Full HD    
 7.6 Wide Extended Graphics Array (WXGA)   
        
8 Global 3D Projector Market, By Brightness   
 8.1 Introduction     
 8.2 2,000 to 3,999 Lumens    
 8.3 10,000 & Above Lumens    
 8.4 Less Than 2,000 Lumens    
 8.5 4,000 to 9,999 Lumens     
        
9 Global 3D Projector Market, By Application   
 9.1 Introduction     
 9.2 Education      
 9.3 Home Theater and Gaming     
 9.4 Cinema       
 9.5 Events and Large Venues           
 9.6 Engineering Use     
 9.7 Commercial     
 9.8 Residential     
 9.9 Scientific Projector     
 9.10 Other Applications     
        
10 Global 3D Projector Market, By Geography    
 10.1 Introduction     
 10.2 North America     
  10.2.1 US     
  10.2.2 Canada     
  10.2.3 Mexico     
 10.3 Europe      
  10.3.1 Germany     
  10.3.2 UK     
  10.3.3 Italy     
  10.3.4 France     
  10.3.5 Spain     
  10.3.6 Rest of Europe    
 10.4 Asia Pacific     
  10.4.1 Japan     
  10.4.2 China     
  10.4.3 India     
  10.4.4 Australia     
  10.4.5 New Zealand    
  10.4.6 South Korea    
  10.4.7 Rest of Asia Pacific    
 10.5 South America     
  10.5.1 Argentina    
  10.5.2 Brazil     
  10.5.3 Chile     
  10.5.4 Rest of South America   
 10.6 Middle East & Africa    
  10.6.1 Saudi Arabia    
  10.6.2 UAE     
  10.6.3 Qatar     
  10.6.4 South Africa    
  10.6.5 Rest of Middle East & Africa   
         
11 Key Developments  
    
 11.1 Agreements, Partnerships, Collaborations and Joint Ventures 
 11.2 Acquisitions & Mergers    
 11.3 New Product Launch    
 11.4 Expansions     
 11.5 Other Key Strategies    
        
12 Company Profiling       
 12.1 Canon Inc.     
 12.2 Sony Corporation     
 12.3 Infocus      
 12.4 Seiko Epson Corporation    
 12.5 Acer Inc.      
 12.6 Dell      
 12.7 NEC Display Solutions    
 12.8 Optoma Corporation    
 12.9 Hitachi Digital Media Group    
 12.10 Panasonic Corporation    
 12.11 Delta Electronics, Inc.    
 12.12 Vivitek Corporation     
 12.13 Wolf Cinema     
 12.14 BenQ Corporation     
 12.15 Sharp Corporation     
 12.16 Digital Projection     
 12.17 Christie Digital     
 12.18 Jvckenwood (JVC)     
        
List of Tables       
1 Global 3D Projector Market Outlook, By Region (2017-2027) ($MN) 
2 Global 3D Projector Market Outlook, By Light Source (2017-2027) ($MN) 
3 Global 3D Projector Market Outlook, By Light Emitting Diode (LED) (2017-2027) ($MN)
4 Global 3D Projector Market Outlook, By Metal Halide (2017-2027) ($MN) 
5 Global 3D Projector Market Outlook, By Hybrid (2017-2027) ($MN) 
6 Global 3D Projector Market Outlook, By Laser (2017-2027) ($MN) 
7 Global 3D Projector Market Outlook, By Bulbs (2017-2027) ($MN) 
8 Global 3D Projector Market Outlook, By Other Light Sources (2017-2027) ($MN)
9 Global 3D Projector Market Outlook, By Technology (2017-2027) ($MN) 
10 Global 3D Projector Market Outlook, By Liquid Crystal Display (LCD) (2017-2027) ($MN)
11 Global 3D Projector Market Outlook, By Digital Light Processing (DLP) (2017-2027) ($MN)
12 Global 3D Projector Market Outlook, By Liquid Crystal on Silicon (LCOS) (2017-2027) ($MN)
13 Global 3D Projector Market Outlook, By Other Technologies (2017-2027) ($MN)
14 Global 3D Projector Market Outlook, By Resolution (2017-2027) ($MN) 
15 Global 3D Projector Market Outlook, By Extended Graphics Array (XGA) (2017-2027) ($MN)
16 Global 3D Projector Market Outlook, By 4K and Above (2017-2027) ($MN)
17 Global 3D Projector Market Outlook, By Video Graphics Array (VGA) (2017-2027) ($MN)
18 Global 3D Projector Market Outlook, By High Definition (HD) & Full HD (2017-2027) ($MN)
19 Global 3D Projector Market Outlook, By Wide Extended Graphics Array (WXGA) (2017-2027) ($MN)
20 Global 3D Projector Market Outlook, By Brightness (2017-2027) ($MN) 
21 Global 3D Projector Market Outlook, By 2,000 to 3,999 Lumens (2017-2027) ($MN)
22 Global 3D Projector Market Outlook, By 10,000 & Above Lumens (2017-2027) ($MN)
23 Global 3D Projector Market Outlook, By Less Than 2,000 Lumens (2017-2027) ($MN)
24 Global 3D Projector Market Outlook, By 4,000 to 9,999 Lumens (2017-2027) ($MN)
25 Global 3D Projector Market Outlook, By Application (2017-2027) ($MN) 
26 Global 3D Projector Market Outlook, By Education (2017-2027) ($MN) 
27 Global 3D Projector Market Outlook, By Home Theater and Gaming (2017-2027) ($MN)
28 Global 3D Projector Market Outlook, By Cinema (2017-2027) ($MN) 
29 Global 3D Projector Market Outlook, By Events and Large Venues (2017-2027) ($MN)
30 Global 3D Projector Market Outlook, By Engineering Use (2017-2027) ($MN)
31 Global 3D Projector Market Outlook, By Commercial (2017-2027) ($MN) 
32 Global 3D Projector Market Outlook, By Residential (2017-2027) ($MN) 
33 Global 3D Projector Market Outlook, By Scientific Projector (2017-2027) ($MN)
34 Global 3D Projector Market Outlook, By Other Applications (2017-2027) ($MN)
        
Note: Tables for North America, Europe, APAC, South America, and Middle East & Africa Regions are also represented in the same manner as above.

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