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Earphones And Headphones Market

Earphones and Headphones Market Forecasts to 2028 – Global Analysis By Product (Earphones, Headphones), Technology (Wired, Wireless), Application (Gaming, Music & Entertainment) and By Geography

4.0 (47 reviews)
Published: January 2022 ID: SMRC21302
4.0 (47 reviews)
Published: January 2022 ID: SMRC21302

This report covers the impact of COVID-19 on this global market

According to Stratistics MRC, the Global Earphones and Headphones Market is accounted for $34.70 billion in 2021 and is expected to reach $135.64 billion by 2028 growing at a CAGR of 21.5% during the forecast period. The earphones and headphones are electronic audio gadgets that serve the purpose of enhancing the listening experience with the introduction of the active noise cancellation method. These gadgets are a pair of small loudspeakers, with electroacoustic transducers; convert electrical signals into sound. It is capable of connecting in the wired and wireless form, to the source signal. There are a variety of headphones and earphones available, with ease and comfortability to wear.

Market Dynamics:

Driver:

Rising mobile device penetration


The adoption of mobile devices, especially tablets and smartphones has increased significantly in countries such as India, Indonesia, Brazil, and China. This adoption is due to increasing internet penetration and the rising popularity of online music mobile streaming in these countries. Moreover, the rising trend of e-banking, mobile shopping, BOYD is boosting the adoption of smartphones and tablets and thereby driving the growth of the market.

Restraint:

Absence of standardization


Lack of standardization in technology and components used for manufacturing headphones and earphones, especially by medium- and small-size companies is another factor hindering the market growth. Furthermore, inadequate standards in the market lead to high product and price differentiation, which in turn, is expected to hamper the global earphone and headphone market growth in the near future.

Opportunity:

Growing demand for wireless headphones and earphones


Consumers more and more prefer wireless headphones and earphones, due to the sophistication and ease of use provided by these products. Key companies in the market are focused on manufacturing trendy and innovative wireless headphones and earphones to cater to rising demand from fashion-conscious consumers. Furthermore, technological advancements have led to the development of lightweight and compact earphones and headphones. Manufacturers are incorporating advanced features such as Wi-Fi, Bluetooth, and SKAA in wireless headphones and earphones for an increasing number of tech-savvy consumers.

Threat:

Rising threat of piracy and counterfeit products


Piracy and counterfeiting of products are a major threat to market growth. The materials used in the production of these earphones and headphones are of substandard quality with low quality and durability. However, pirated products are offered at a fraction of the price of original products and hence are majorly preferred in emerging economies such as India and China. Thus, the presence, of counterfeit products is expected to restrain the growth of the global earphone and headphone market during the forecast period.

The wireless segment is expected to have the highest CAGR during the forecast period

The wireless segment is growing at the highest CAGR in the market. This is attributed to the introduction of true wireless earbuds and technological advancements in the BlueTooth connectivity of wireless devices. Meanwhile, the launch of AirPods from Apple, Inc., shifted the momentum entirely from wired products to wireless products. Besides, local players like boAt, Zebronics India Pvt. Ltd., Xiaomi, Boult Audio, GoNoise, Portronics, and MiVi are engaged in offering wireless earphones at lower prices, which is further expected to drive the segment.

The earphones segment is expected to be the largest during the forecast period

The earphones segment is expected to be the largest share due to the comfort in hearing music, low cost, and compact size. The lightweight design and portability of earphones make them a preferred choice for fitness and sports enthusiasts. Additionally, earphones provide good passive isolation from external sound, which translates into an immersive music listening experience for the user and is expected to drive the segment.

Region with largest share:

North America is projected to hold the largest share in the market due to the high technology penetration. Companies in this region are focused on investing in R&D and continuous innovation in product development. Furthermore, the presence of major industry players in the region, such as Apple Inc., Bose Corporation, GN Store Nord A/S, Harman International Industries, Incorporated, and Sennheiser GmbH & Co., KG, is expected to drive the market in this region.

Region with highest CAGR:

The Asia Pacific is projected to have the highest CAGR due to the high penetration of smartphones and rising disposable income. Furthermore, various key business players are investing significantly in China due to the emergence of low-cost technology and the availability of cheap labor in the region. However, the increasing availability of counterfeit products designed and manufactured, especially in India, has enabled various key players to establish their manufacturing facilities in the region, thereby resulting in market growth.

Key players in the market:

Some of the key players profiled in the Earphones and Headphones Market include Alclair Audio, Inc., Apple, Inc., Beats Electronics LLC, Bose Corporation, GN Store Nord A/S, Grado Labs, Harman International Industries, Incorporated, JVC Kenwood Corporation , Koninklijke Philips N.V., Logitech International S.A., Panasonic Corporation, Pioneer Corporation, Plantronics, Inc., Sennheiser Electronic GmbH & Co. KG, Shenzen Cannice Technology Co. Ltd., Shure Incorporated, Skullcandy, Inc., Sony Corporation, Ultimate Ears, LLC, and Zebronics India Pvt. Ltd.

Key developments:

In January 2020: Harman International Industries, Inc. introduced new AKG K361-BT and K371-BT professional studio headphones with Bluetooth connectivity.

In September 2018: Plantronics Pty. Limited introduced a range of five wireless headsets across its BackBeat Go and BackBeat FIT lines in Australia.

In September 2018: Beats Electronics LLC announced its merchandising and marketing partnership with the National Basketball Association (NBA). Through this partnership, Beats by Dre aims to be the official and the only wireless speaker, headphone, and audio partner for NBA.

In September 2018: Skullcandy, Inc. announced the launch of a new wireless headphone known as Riff Wireless. Riff Wireless headphone is lightweight, includes a bendable band, and is equipped with Bluetooth and Rapid Charge technology.

Prices Covered:
• Less Than 50 USD
• Between 50 to 100 USD
• Above 100 USD

Products Covered:
• Earphones
• Headphones

Technologies Covered:
• Wired 
• Wireless  
• True Wireless 

Features Covered:
• Smart
• Non-Smart

Noise Attenuations Covered:
• Active Noise Cancellation (ANC)
• Passive Noise Cancellation

Distribution Channels Covered:
• Online
• Offline

Applications Covered:
• Fitness/Sports
• Gaming
• Music & Entertainment
• Virtual Reality
• Personal
• Corporate
• Media

Regions Covered:
• North America
o US
o Canada
o Mexico
• Europe
o Germany
o UK
o Italy
o France
o Spain
o Rest of Europe
• Asia Pacific
o Japan        
o China       
o India       
o Australia 
o New Zealand
o South Korea
o Rest of Asia Pacific   
• South America
o Argentina
o Brazil
o Chile
o Rest of South America
• Middle East & Africa
o Saudi Arabia
o UAE
o Qatar
o South Africa
o Rest of Middle East & Africa

What our report offers:
- Market share assessments for the regional and country-level segments
- Strategic recommendations for the new entrants
- Covers Market data for the years 2020, 2021, 2022, 2025, and 2028
- Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
- Strategic recommendations in key business segments based on the market estimations
- Competitive landscaping mapping the key common trends
- Company profiling with detailed strategies, financials, and recent developments
- Supply chain trends mapping the latest technological advancements

Free Customization Offerings:
All the customers of this report will be entitled to receive one of the following free customization options:
• Company Profiling
o Comprehensive profiling of additional market players (up to 3)
o SWOT Analysis of key players (up to 3)
• Regional Segmentation
o Market estimations, Forecasts and CAGR of any prominent country as per the client's interest (Note: Depends on feasibility check)
• Competitive Benchmarking
o Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances

1 Executive Summary         
          
2 Preface         

 2.1 Abstract        
 2.2 Stake Holders        
 2.3 Research Scope        
 2.4 Research Methodology        
  2.4.1 Data Mining       
  2.4.2 Data Analysis       
  2.4.3 Data Validation       
  2.4.4 Research Approach       
 2.5 Research Sources        
  2.5.1 Primary Research Sources       
  2.5.2 Secondary Research Sources       
  2.5.3 Assumptions       
          
3 Market Trend Analysis   
      
 3.1 Introduction        
 3.2 Drivers        
 3.3 Restraints        
 3.4 Opportunities        
 3.5 Threats        
 3.6 Product Analysis        
 3.7 Technology Analysis        
 3.8 Application Analysis        
 3.9 Emerging Markets        
 3.10 Impact of Covid-19        
          
4 Porters Five Force Analysis         
 4.1 Bargaining power of suppliers        
 4.2 Bargaining power of buyers        
 4.3 Threat of substitutes        
 4.4 Threat of new entrants        
 4.5 Competitive rivalry        
          
5 Global Earphones and Headphones Market, By Price          
 5.1 Introduction        
 5.2 Less Than 50 USD        
 5.3 Between 50 to 100 USD        
 5.4 Above 100 USD        
          
6 Global Earphones and Headphones Market, By Product         
 6.1 Introduction        
 6.2 Earphones        
 6.3 Headphones        
          
7 Global Earphones and Headphones Market, By Technology         
 7.1 Introduction        
 7.2 Wired        
 7.3 Wireless        
  7.3.1 Bluetooth       
  7.3.2 Near Field Magnetic Induction (NFMI)       
  7.3.3 Smart Headphones       
 7.4 True Wireless        
          
8 Global Earphones and Headphones Market, By Features         
 8.1 Introduction        
 8.2 Smart        
 8.3 Non-Smart        
          
9 Global Earphones and Headphones Market, By Noise Attenuation         

 9.1 Introduction        
 9.2 Active Noise Cancellation (ANC)        
 9.3 Passive Noise Cancellation        
          
10 Global Earphones and Headphones Market, By Distribution Channel         
 10.1 Introduction         
 10.2 Online        
 10.3 Offline        
          
11 Global Earphones and Headphones Market, By Application         
 11.1 Introduction        
 11.2 Fitness/Sports        
 11.3 Gaming        
 11.4 Music & Entertainment        
 11.5 Virtual Reality        
 11.6 Personal        
 11.7 Corporate        
 11.8 Media        
          
12 Global Earphones and Headphones Market, By Geography         
 12.1 Introduction        
 12.2 North America        
  12.2.1 US       
  12.2.2 Canada       
  12.2.3 Mexico       
 12.3 Europe        
  12.3.1 Germany       
  12.3.2 UK       
  12.3.3 Italy       
  12.3.4 France       
  12.3.5 Spain       
  12.3.6 Rest of Europe       
 12.4 Asia Pacific        
  12.4.1 Japan        
  12.4.2 China       
  12.4.3 India       
  12.4.4 Australia       
  12.4.5 New Zealand       
  12.4.6 South Korea       
  12.4.7 Rest of Asia Pacific       
 12.5 South America        
  12.5.1 Argentina       
  12.5.2 Brazil       
  12.5.3 Chile       
  12.5.4 Rest of South America       
 12.6 Middle East & Africa        
  12.6.1 Saudi Arabia       
  12.6.2 UAE       
  12.6.3 Qatar       
  12.6.4 South Africa       
  12.6.5 Rest of Middle East & Africa       
           
13 Key Developments         
 13.1 Agreements, Partnerships, Collaborations and Joint Ventures        
 13.2 Acquisitions & Mergers        
 13.3 New Product Launch        
 13.4 Expansions        
 13.5 Other Key Strategies        
          
14 Company Profiling         
 14.1 Alclair Audio, Inc.        
 14.2 Apple, Inc.        
 14.3 Beats Electronics LLC        
 14.4 Bose Corporation        
 14.5 GN Store Nord A/S        
 14.6 Grado Labs        
 14.7 Harman International Industries, Incorporated        
 14.8 JVC Kenwood Corporation        
 14.9 Koninklijke Philips N.V.        
 14.10 Logitech International S.A.        
 14.11 Panasonic Corporation        
 14.12 Pioneer Corporation        
 14.13 Plantronics, Inc.        
 14.14 Sennheiser Electronic GmbH & Co. KG        
 14.15 Shenzen Cannice Technology Co. Ltd.        
 14.16 Shure Incorporated        
 14.17 Skullcandy, Inc.        
 14.18 Sony Corporation        
 14.19 Ultimate Ears, LLC        
 14.20 Zebronics India Pvt. Ltd.        


List of Tables          
1 Global Earphones and Headphones Market Outlook, By Region (2019-2028) ($MN)         
2 Global Earphones and Headphones Market Outlook, By Price (2019-2028) ($MN)         
3 Global Earphones and Headphones Market Outlook, By Less Than 50 USD (2019-2028) ($MN)         
4 Global Earphones and Headphones Market Outlook, By Between 50 to 100 USD (2019-2028) ($MN)         
5 Global Earphones and Headphones Market Outlook, By Above 100 USD (2019-2028) ($MN)         
6 Global Earphones and Headphones Market Outlook, By Product (2019-2028) ($MN)         
7 Global Earphones and Headphones Market Outlook, By Earphones (2019-2028) ($MN)         
8 Global Earphones and Headphones Market Outlook, By Headphones (2019-2028) ($MN)         
9 Global Earphones and Headphones Market Outlook, By Technology (2019-2028) ($MN)         
10 Global Earphones and Headphones Market Outlook, By Wired (2019-2028) ($MN)         
11 Global Earphones and Headphones Market Outlook, By Wireless (2019-2028) ($MN)         
12 Global Earphones and Headphones Market Outlook, By Bluetooth (2019-2028) ($MN)         
13 Global Earphones and Headphones Market Outlook, By Near Field Magnetic Induction (NFMI) (2019-2028) ($MN)          
14 Global Earphones and Headphones Market Outlook, By Smart Headphones (2019-2028) ($MN)         
15 Global Earphones and Headphones Market Outlook, By True Wireless (2019-2028) ($MN)         
16 Global Earphones and Headphones Market Outlook, By Features (2019-2028) ($MN)         
17 Global Earphones and Headphones Market Outlook, By Smart (2019-2028) ($MN)         
18 Global Earphones and Headphones Market Outlook, By Non-Smart (2019-2028) ($MN)         
19 Global Earphones and Headphones Market Outlook, By Noise Attenuation (2019-2028) ($MN)         
20 Global Earphones and Headphones Market Outlook, By Active Noise Cancellation (ANC) (2019-2028) ($MN)         
21 Global Earphones and Headphones Market Outlook, By Passive Noise Cancellation (2019-2028) ($MN)         
22 Global Earphones and Headphones Market Outlook, By Distribution Channel (2019-2028) ($MN)         
23 Global Earphones and Headphones Market Outlook, By Online (2019-2028) ($MN)         
24 Global Earphones and Headphones Market Outlook, By Offline (2019-2028) ($MN)         
25 Global Earphones and Headphones Market Outlook, By Application (2019-2028) ($MN)         
26 Global Earphones and Headphones Market Outlook, By Fitness/Sports (2019-2028) ($MN)         
27 Global Earphones and Headphones Market Outlook, By Gaming (2019-2028) ($MN)         
28 Global Earphones and Headphones Market Outlook, By Music & Entertainment (2019-2028) ($MN)         
29 Global Earphones and Headphones Market Outlook, By Virtual Reality (2019-2028) ($MN)         
30 Global Earphones and Headphones Market Outlook, By Personal (2019-2028) ($MN)         
31 Global Earphones and Headphones Market Outlook, By Corporate (2019-2028) ($MN)         
32 Global Earphones and Headphones Market Outlook, By Media (2019-2028) ($MN)         
          
Note: Tables for North America, Europe, APAC, South America, and Middle East & Africa Regions are also represented in the same manner as above.           

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