Global 3D Projector Market is Expected to Grow At a CAGR Of 9.1% FROM 2018-2027.
According to Stratistics MRC, the Global 3D Projector Market  is accounted for $2.84 billion in 2018 and is expected to reach $6.22 billion by 2027 growing at a CAGR of 9.1% during the forecast period. Some of the key factors influencing the market growth include increasing demand for 3d projectors in cinema and home theater applications, increasing adoption of digitalization in the education sector, and technological advancements in projectors. However, technological constraints with DLP projectors and metal halide light sources are restraining market growth.

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A 3D projector is an optical device, projects moving images (video) or still images to a screen/surface commonly referred to as a screen projection. Most 3D projectors project the picture by passing the light through the lens, but there are some 3D projectors that directly use lasers to create the picture. The experience of 3D viewing includes persuading the human brain to view the image/video from a different perception. However, 3D projectors receive and project a different data stream type in a variety of formats.

Amongst Light Source, Laser phosphor and RGB laser are the 2 types of laser sources used in 3D projectors. A few benefits of laser projectors include low to no replacement or maintenance costs, higher consistency brightness with an average laser source life of 20,000 h, precision color accuracy and stability, greater energy efficiency, and consistent brightness over its life cycle. Sony, BenQ, and Barco, and NEC are among the few companies that offer 3D laser projectors. 

Based on Technology, DLP projectors offer higher contrast and minimal pixelation of DLP technology to deliver superior image quality. With a sealed image mirror to keep DLP chip dustfree, DLP projectors offer easy maintenance and are one of the important features. DLP projectors can withstand harsh environments and are compatible with high-definition TV programs and high-definition DVD content, offering clear, sharp, and vivid images. 

On the basis of Resolution, Video Graphics Array (VGA) is a graphics standard for video display controller. Through widespread adoption, the term has also come to mean an analog computer display standard, the 15-pin D-subminiature VGA connector, or the 640×480 resolution characteristic of the VGA hardware. VGA’s single-chip design facilitated direct computer system board embedding with minimum requirements. Today, the VGA analog interface is used for high-definition video, including resolutions of 1080p and higher.  

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Depending on the Brightness, The 4,000 to 9,999 lumens segment is anticipated to emerge as the significant-growing segment over the forecast period, owing to the increasing demand for long-range visibility and clarity of the projection. Projectors in this brightness range are majorly used in events & large venues, where clear visibility from a certain distance is a decisive factor behind choosing a device. Furthermore, the demand for 4,000 to 9,999 lumens 3D projector devices has been increasing in the IT, corporate, and hospitality sectors owing to their improved corner projection, edge blending, and vertical projection that are used to display 3D objects.

Amongst Application, The cinema application segment is anticipated to create growth opportunities for players in the market for 3D projector owing to the increasing number of 3D cinema screens across the globe. Studies suggest that of the more than 50,000 cinema screens in China till 2018, around 86% were 3D compatible. Moreover, advancements in technology have led to the development of more efficient products with higher brightness and clearer picture quality with low maintenance costs. As a result, the segment is likely to expand at a promising pace in the near future as well.

By Geography, Asia Pacific has significant growth during the forecast period due to the increasing adoption of advanced technologies in the entertainment segment in APAC, increasing the number of movie screens and interest of viewers in 3D movies and increasing demand for home theater and gaming projectors. 

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Some of the key players in global 3D Projector market are Canon Inc., Sony Corporation, Infocus, Seiko Epson Corporation, Acer Inc., Dell, NEC Display Solutions, Optoma Corporation, Hitachi Digital Media Group, Panasonic Corporation, Delta Electronics, Inc., Vivitek Corporation, Wolf Cinema, BenQ Corporation, Sharp Corporation, Digital Projection, Christie Digital and Jvckenwood (JVC).

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