Computational Creativity Market Forecasts to 2028 – Global Analysis By Component (Services, Solutions), Technology (NLP, ML and DL), Application (Photography, Videography), End User (Retail, Education, BFSI) and By Geography
According to Stratistics MRC, the Global Computational Creativity Market is accounted for $331.17 million in 2020 and is expected to reach $2,025.04 million by 2028 growing at a CAGR of 25.4% during the forecast period. Increase in adoption of computer-based creative solutions, increasing investments and funding in computational creativity startups and the rising usage of branding, advertising, and marketing campaigns are driving the market growth. However, the slower adoption of AI-based technology across developing economies is hampering the growth of the market.
Computational creativity is the experimentation of finding innovative ideas and thoughts across different fields such as art, literature, engineering, and others. It is the application of computer technologies to emulate, study, and enhance human creativity. It is applied to artificial intelligence to make creative decisions in movies, analyze screenplays, and other computational creativity applications.
Based on the application, the product designing segment is going to have lucrative growth during the forecast period as computational creativity in product designing plays a crucial role by acting as a creative tool to engineers and product designers. With the help of AI-powered creative solutions, it is possible to generate a wide range of design options for products in less time. By geography, Asia Pacific is going to have high growth during the forecast period owing to the heavy investments made by private and public sectors for enhancing their marketing technologies, resulting in an increased demand for computational creativity solutions to deliver creative content to their customers.
Some of the key players profiled in the Computational Creativity Market include Skylum, AIVA, Prisma Labs, Amazon Web Services, Microsoft, IBM, Jukedeck Limited, Automated Creative, Cyanapse, Hello Games, Google, Firedrop, Autodesk, Canva , Humtap Inc., Amper Music, Lumen5, Object AI Pty Ltd., Adobe and ScriptBook.
Estimated Market Size in 2020:
USD 331.17 million
Compound Annual Growth Rate (CAGR) from 2020 to 2028:
Predicted 2028 Value:
USD 2,025.04 million
Tables, Graphs & Figures
Deployment Mode, Component, Technology, Operating System, Application, End User and Region
Core Drivers and Opportunities:
Restraining Factors & Market Threats:
Deployment Modes Covered:
• Natural Language Processing (NLP)
• Machine Learning and Deep Learning (ML and DL)
• Computer Vision
Operating Systems Covered:
• Microsoft Windows
• MacOS (Macintosh Operating System)
• Marketing and Web Designing
• Product Designing
• Music Composition
• Photography and Videography
• High-End Video Gaming Development
• Automated Story Generation
• Other Applications
End Users Covered:
• Information Technology (IT) and Telecom
• Banking, Financial Services and Insurance (BFSI)
• North America
o Rest of Europe
• Asia Pacific
o New Zealand
o South Korea
o Rest of Asia Pacific
• South America
o Rest of South America
• Middle East & Africa
o Saudi Arabia
o South Africa
o Rest of Middle East & Africa
What our report offers:
- Market share assessments for the regional and country-level segments
- Strategic recommendations for the new entrants
- Covers Market data for the years 2019, 2020, 2021, 2025 and 2028
- Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
- Strategic recommendations in key business segments based on the market estimations
- Competitive landscaping mapping the key common trends
- Company profiling with detailed strategies, financials, and recent developments
- Supply chain trends mapping the latest technological advancements
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• Company Profiling
o Comprehensive profiling of additional market players (up to 3)
o SWOT Analysis of key players (up to 3)
• Regional Segmentation
o Market estimations, Forecasts and CAGR of any prominent country as per the client's interest (Note: Depends on feasibility check)
• Competitive Benchmarking
o Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances
Key Questions Answered In The Report
The Global Computational Creativity Market is majorly driven by increasing investments and funding in computational creativity startups, the rising usage of branding, advertising, and marketing campaigns and increase in adoption of computer-based creative solutions.
The product designing segment is growing at a highest CAGR as computational creativity in product designing plays a crucial role by acting as a creative tool to engineers and product designers.
North America dominated with a significant market share due to the factors such as adoption and development of the computational creativity technology, presence of maximum number of computational creativity solution providers, and increasing government spending on AI technologies.
Asia Pacific market is growing at a highest CAGR owing to the heavy investments made by private and public sectors for improving their marketing technologies, ensuing in an increased demand for computational creativity solutions to deliver a creative content to their customers.
Key players in Computational Creativity Market include Skylum, AIVA, Prisma Labs, Amazon Web Services, Microsoft, IBM, Jukedeck Limited, Automated Creative, Cyanapse, Hello Games, Google, Firedrop, Autodesk, Canva , Humtap Inc., Amper Music, Lumen5, Object AI Pty Ltd., Adobe and ScriptBook.
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