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Computational Creativity Market

Computational Creativity Market Forecasts to 2028 – Global Analysis By Component (Services, Solutions), Technology (NLP, ML and DL), Application (Photography, Videography), End User (Retail, Education, BFSI) and By Geography

4.0 (41 reviews)
Published: June 2021 ID: SMRC20646
4.0 (41 reviews)
Published: June 2021 ID: SMRC20646

This report covers the impact of COVID-19 on this global market
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According to Stratistics MRC, the Global Computational Creativity Market is accounted for $331.17 million in 2020 and is expected to reach $2,025.04 million by 2028 growing at a CAGR of 25.4% during the forecast period. Increase in adoption of computer-based creative solutions, increasing investments and funding in computational creativity startups and the rising usage of branding, advertising, and marketing campaigns are driving the market growth. However, the slower adoption of AI-based technology across developing economies is hampering the growth of the market.

Computational creativity is the experimentation of finding innovative ideas and thoughts across different fields such as art, literature, engineering, and others. It is the application of computer technologies to emulate, study, and enhance human creativity. It is applied to artificial intelligence to make creative decisions in movies, analyze screenplays, and other computational creativity applications.

Based on the application, the product designing segment is going to have lucrative growth during the forecast period as computational creativity in product designing plays a crucial role by acting as a creative tool to engineers and product designers. With the help of AI-powered creative solutions, it is possible to generate a wide range of design options for products in less time. By geography, Asia Pacific is going to have high growth during the forecast period owing to the heavy investments made by private and public sectors for enhancing their marketing technologies, resulting in an increased demand for computational creativity solutions to deliver creative content to their customers.

Some of the key players profiled in the Computational Creativity Market include Skylum, AIVA, Prisma Labs, Amazon Web Services, Microsoft, IBM, Jukedeck Limited, Automated Creative, Cyanapse, Hello Games, Google, Firedrop, Autodesk, Canva , Humtap Inc., Amper Music, Lumen5, Object AI Pty Ltd., Adobe and ScriptBook.

Report Coverage

Details

Published Year:

2021

Estimated Market Size in 2020:

USD 331.17 million

Estimated Period:

2020

Compound Annual Growth Rate (CAGR)  from 2020 to 2028:

25.4%

Predicted 2028 Value:

USD 2,025.04 million

Forecast Years:

2021-2028

Tables, Graphs & Figures

235

Chapters Covered:

Deployment Mode, Component, Technology, Operating System, Application, End User and Region

Core Drivers and Opportunities:

  • Increasing investments and funding in computational creativity startups
  • Rising usage of branding, advertising, and marketing campaigns
  • Increase in adoption of computer-based creative solutions

Restraining Factors & Market Threats:

  • Slower adoption of AI-based technology across developing economies
  • Increasing Market Competition


Deployment Modes Covered:
• On-Premise
• Cloud

Components Covered:
• Services
• Solutions   

Technologies Covered:
• Natural Language Processing (NLP)
• Machine Learning and Deep Learning (ML and DL)
• Computer Vision  

Operating Systems Covered:
• Microsoft Windows 
• Linux 
• MacOS (Macintosh Operating System) 

Applications Covered:
• Marketing and Web Designing 
• Product Designing 
• Music Composition 
• Photography and Videography 
• High-End Video Gaming Development 
• Automated Story Generation 
• Other Applications    

End Users Covered:
• Technology  
• Retail
• Agriculture 
• Information Technology (IT) and Telecom 
• Healthcare  
• Education  
• Banking, Financial Services and Insurance (BFSI) 
• Automotive 

Regions Covered:
• North America
o US
o Canada
o Mexico
• Europe
o Germany
o UK
o Italy
o France
o Spain
o Rest of Europe
• Asia Pacific
o Japan       
o China       
o India       
o Australia 
o New Zealand
o South Korea
o Rest of Asia Pacific   
• South America
o Argentina
o Brazil
o Chile
o Rest of South America
• Middle East & Africa
o Saudi Arabia
o UAE
o Qatar
o South Africa
o Rest of Middle East & Africa

What our report offers:
- Market share assessments for the regional and country-level segments
- Strategic recommendations for the new entrants
- Covers Market data for the years 2019, 2020, 2021, 2025 and 2028
- Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
- Strategic recommendations in key business segments based on the market estimations
- Competitive landscaping mapping the key common trends
- Company profiling with detailed strategies, financials, and recent developments
- Supply chain trends mapping the latest technological advancements

Free Customization Offerings:
All the customers of this report will be entitled to receive one of the following free customization options:
• Company Profiling
o Comprehensive profiling of additional market players (up to 3)
o SWOT Analysis of key players (up to 3)
• Regional Segmentation
o Market estimations, Forecasts and CAGR of any prominent country as per the client's interest (Note: Depends on feasibility check)
• Competitive Benchmarking
o Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances

Key Questions Answered In The Report

The Global Computational Creativity Market is majorly driven by increasing investments and funding in computational creativity startups, the rising usage of branding, advertising, and marketing campaigns and increase in adoption of computer-based creative solutions.

The product designing segment is growing at a highest CAGR as computational creativity in product designing plays a crucial role by acting as a creative tool to engineers and product designers.

North America dominated with a significant market share due to the factors such as adoption and development of the computational creativity technology, presence of maximum number of computational creativity solution providers, and increasing government spending on AI technologies.

Asia Pacific market is growing at a highest CAGR owing to the heavy investments made by private and public sectors for improving their marketing technologies, ensuing in an increased demand for computational creativity solutions to deliver a creative content to their customers.

Key players in Computational Creativity Market include Skylum, AIVA, Prisma Labs, Amazon Web Services, Microsoft, IBM, Jukedeck Limited, Automated Creative, Cyanapse, Hello Games, Google, Firedrop, Autodesk, Canva , Humtap Inc., Amper Music, Lumen5, Object AI Pty Ltd., Adobe and ScriptBook.

1 Executive Summary            
              
2 Preface      
       
 2.1 Abstract            
 2.2 Stake Holders           
 2.3 Research Scope           
 2.4 Research Methodology          
  2.4.1 Data Mining          
  2.4.2 Data Analysis          
  2.4.3 Data Validation          
  2.4.4 Research Approach          
 2.5 Research Sources           
  2.5.1 Primary Research Sources          
  2.5.2 Secondary Research Sources         
  2.5.3 Assumptions          
              
3 Market Trend Analysis           
 3.1 Introduction           
 3.2 Drivers            
 3.3 Restraints           
 3.4 Opportunities           
 3.5 Threats            
 3.6 Technology Analysis          
 3.7 Application Analysis          
 3.8 End User Analysis           
 3.9 Emerging Markets           
 3.10 Impact of Covid-19           
              
4 Porters Five Force Analysis           
 4.1 Bargaining power of suppliers          
 4.2 Bargaining power of buyers          
 4.3 Threat of substitutes          
 4.4 Threat of new entrants          
 4.5 Competitive rivalry           
              
5 Global Computational Creativity Market, By Deployment Mode       
 5.1 Introduction           
 5.2 On-Premise           
 5.3 Cloud            
              
6 Global Computational Creativity Market, By Component        
 6.1 Introduction           
 6.2 Services            
  6.2.1 Professional Services         
  6.2.2 Managed Services          
 6.3 Solutions            
  6.3.1 Platform           
  6.3.2 Software Tools          
              
7 Global Computational Creativity Market, By Technology        
 7.1 Introduction           
 7.2 Natural Language Processing (NLP)         
 7.3 Machine Learning and Deep Learning (ML and DL)        
 7.4 Computer Vision           
              
8 Global Computational Creativity Market, By Operating System       
 8.1 Introduction           
 8.2 Microsoft Windows           
 8.3 Linux            
 8.4 MacOS (Macintosh Operating System)         
              
9 Global Computational Creativity Market, By Application        
 9.1 Introduction           
 9.2 Marketing and Web Designing          
 9.3 Product Designing           
 9.4 Music Composition           
 9.5 Photography and Videography          
 9.6 High-End Video Gaming Development         
 9.7 Automated Story Generation          
 9.8 Other Applications            
  9.8.1 Training Simulation, Consulting And Integration       
  9.8.2 Research and Development (R&D)        
              
10 Global Computational Creativity Market, By End User        
 10.1 Introduction           
 10.2 Technology            
 10.3 Retail            
 10.4 Agriculture           
 10.5 Information Technology (IT) and Telecom        
 10.6 Healthcare            
 10.7 Education            
 10.8 Banking, Financial Services and Insurance (BFSI)        
 10.9 Automotive           
              
11 Global Computational Creativity Market, By Geography        
 11.1 Introduction           
 11.2 North America           
  11.2.1 US           
  11.2.2 Canada           
  11.2.3 Mexico           
 11.3 Europe            
  11.3.1 Germany           
  11.3.2 UK           
  11.3.3 Italy           
  11.3.4 France           
  11.3.5 Spain           
  11.3.6 Rest of Europe          
 11.4 Asia Pacific           
  11.4.1 Japan           
  11.4.2 China           
  11.4.3 India           
  11.4.4 Australia           
  11.4.5 New Zealand          
  11.4.6 South Korea          
  11.4.7 Rest of Asia Pacific          
 11.5 South America           
  11.5.1 Argentina          
  11.5.2 Brazil            
  11.5.3 Chile           
  11.5.4 Rest of South America         
 11.6 Middle East & Africa          
  11.6.1 Saudi Arabia          
  11.6.2 UAE           
  11.6.3 Qatar           
  11.6.4 South Africa          
  11.6.5 Rest of Middle East & Africa         
              
12 Key Developments            
 12.1 Agreements, Partnerships, Collaborations and Joint Ventures       
 12.2 Acquisitions & Mergers          
 12.3 New Product Launch          
 12.4 Expansions           
 12.5 Other Key Strategies          
              
13 Company Profiling            
 13.1 Skylum             
 13.2 AIVA            
 13.3 Prisma Labs           
 13.4 Amazon Web Services           
 13.5 Microsoft            
 13.6 IBM              
 13.7 Jukedeck Limited            
 13.8 Automated Creative           
 13.9 Cyanapse            
 13.10 Hello Games           
 13.11 Google             
 13.12 Firedrop             
 13.13 Autodesk            
 13.14 Canva             
 13.15 Humtap Inc.            
 13.16 Amper Music           
 13.17 Lumen5             
 13.18 Object AI Pty Ltd.           
 13.19 Adobe             
 13.20 ScriptBook             


List of Tables             
1 Global Computational Creativity Market Outlook, By Region (2019-2028) ($MN)      
2 Global Computational Creativity Market Outlook, By Deployment Mode (2019-2028) ($MN)     
3 Global Computational Creativity Market Outlook, By On-Premise (2019-2028) ($MN)     
4 Global Computational Creativity Market Outlook, By Cloud (2019-2028) ($MN)      
5 Global Computational Creativity Market Outlook, By Component (2019-2028) ($MN)     
6 Global Computational Creativity Market Outlook, By Services (2019-2028) ($MN)      
7 Global Computational Creativity Market Outlook, By Professional Services (2019-2028) ($MN)     
8 Global Computational Creativity Market Outlook, By Managed Services (2019-2028) ($MN)     
9 Global Computational Creativity Market Outlook, By Solutions (2019-2028) ($MN)       
10 Global Computational Creativity Market Outlook, By Platform (2019-2028) ($MN)      
11 Global Computational Creativity Market Outlook, By Software Tools (2019-2028) ($MN)     
12 Global Computational Creativity Market Outlook, By Technology (2019-2028) ($MN)     
13 Global Computational Creativity Market Outlook, By Natural Language Processing (NLP) (2019-2028) ($MN)   
14 Global Computational Creativity Market Outlook, By Machine Learning and Deep Learning (ML and DL) (2019-2028) ($MN)  
15 Global Computational Creativity Market Outlook, By Computer Vision (2019-2028) ($MN)     
16 Global Computational Creativity Market Outlook, By Operating System (2019-2028) ($MN)     
17 Global Computational Creativity Market Outlook, By Microsoft Windows (2019-2028) ($MN)     
18 Global Computational Creativity Market Outlook, By Linux (2019-2028) ($MN)      
19 Global Computational Creativity Market Outlook, By MacOS (Macintosh Operating System) (2019-2028) ($MN)   
20 Global Computational Creativity Market Outlook, By Application (2019-2028) ($MN)     
21 Global Computational Creativity Market Outlook, By Marketing and Web Designing (2019-2028) ($MN)    
22 Global Computational Creativity Market Outlook, By Product Designing (2019-2028) ($MN)     
23 Global Computational Creativity Market Outlook, By Music Composition (2019-2028) ($MN)     
24 Global Computational Creativity Market Outlook, By Photography and Videography (2019-2028) ($MN)    
25 Global Computational Creativity Market Outlook, By High-End Video Gaming Development (2019-2028) ($MN)   
26 Global Computational Creativity Market Outlook, By Automated Story Generation (2019-2028) ($MN)    
27 Global Computational Creativity Market Outlook, By Other Applications (2019-2028) ($MN)     
28 Global Computational Creativity Market Outlook, By Training Simulation, Consulting And Integration (2019-2028) ($MN)  
29 Global Computational Creativity Market Outlook, By Research and Development (R&D) (2019-2028) ($MN)   
30 Global Computational Creativity Market Outlook, By End User (2019-2028) ($MN)      
31 Global Computational Creativity Market Outlook, By Technology (2019-2028) ($MN)     
32 Global Computational Creativity Market Outlook, By Retail (2019-2028) ($MN)      
33 Global Computational Creativity Market Outlook, By Agriculture (2019-2028) ($MN)     
34 Global Computational Creativity Market Outlook, By Information Technology (IT) and Telecom (2019-2028) ($MN)   
35 Global Computational Creativity Market Outlook, By Healthcare (2019-2028) ($MN)      
36 Global Computational Creativity Market Outlook, By Education (2019-2028) ($MN)      
37 Global Computational Creativity Market Outlook, By Banking, Financial Services and Insurance (BFSI) (2019-2028) ($MN)  
38 Global Computational Creativity Market Outlook, By Automotive (2019-2028) ($MN)     
              
Note: Tables for North America, Europe, APAC, South America, and Middle East & Africa Regions are also represented in the same manner as above.

 

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