Video Streaming Market

Video Streaming - Global Market Outlook (2020-2028)

5.0 (39 reviews)
Published: April 2021 ID: SMRC20386
5.0 (39 reviews)
Published: April 2021 ID: SMRC20386

This report covers the impact of COVID-19 on this global market

According to Stratistics MRC, the Global Video Streaming Market is accounted for $50.11 billion in 2020 and is expected to reach $201.51 billion by 2028 growing at a CAGR of 19.0% during the forecast period. Rapid adoption of mobile phones, growing adoption of cloud-based solutions and increase in disposable income are the factors driving the market growth. However, technical advancements and growing number of service providers in the video streaming industry is hampering the growth of the market.

Video streaming or media streaming is a video content, which can be sent in compressed form over the internet and played immediately rather than storing it on the hard drive of the device. The word streaming means listening to music or watching a video in real time rather than to wait for the video to be downloaded to the device and then watch it. Streaming videos are usually sent from a pre-recorded video file that is compressed and can be sent over multiple users at the same time. Any device, that has an access to internet and applications that can un-compress the contents, can enjoy the services of video streaming.

Based on the revenue model, the subscription segment is going to have lucrative growth during the forecast period owing to increase in the number of subscriptions registered by large-scale video streaming content providers. By geography, North America is going to have high growth during the forecast period due to the presence of key players such as Amazon Web Services, Netflix Inc., Hulu, Microsoft Corporation, and others in the U.S.

Some of the key players profiled in the Video Streaming Market include Akamai Technologies, Apple, Inc., ATandT, Inc., Brightcove, Inc., Cisco Systems, Inc., Google LLC, IBM Corporation, iQIYI, Kaltura, Inc., Netflix, Inc., Roku, Inc., Tencent, Walt Disney Company and Wowza Media Systems, LLC.

Platforms Covered:
• Gaming Consoles
• Laptops & Desktops
• Smart TV
• Smartphones & Tablets

Components Covered:
• Software Solutions
• Services
• Model
• Hardware 

Revenue Models Covered:
• Advertising
• Pay per View
• Premium Purchases
• Rental
• Subscription

Streaming Types Covered:
• Live Video Streaming
• Non-Linear Video Streaming
• Video on Demand

Deployment Types Covered:
• Cloud
• On-Premises

Solutions Covered:
• Internet Protocol TV
• Over-the-Top (OTT)
• Pay-TV

Enterprise Sizes Covered:
• Large Enterprise
• Small and Medium Enterprise (SME)
• Small Office and House Office (SOHO)

Applications Covered:
• Enterprise Video Streaming
• Consumer Video Streaming

End Users Covered:
• Residential
• Commercial

Sales Channels Covered:
• Direct Sales
• Distributor

Regions Covered:
• North America
o US
o Canada
o Mexico
• Europe
o Germany
o UK
o Italy
o France
o Spain
o Rest of Europe
• Asia Pacific
o Japan        
o China       
o India       
o Australia 
o New Zealand
o South Korea
o Rest of Asia Pacific   
• South America
o Argentina
o Brazil
o Chile
o Rest of South America
• Middle East & Africa
o Saudi Arabia
o Qatar
o South Africa
o Rest of Middle East & Africa

What our report offers:
- Market share assessments for the regional and country-level segments
- Strategic recommendations for the new entrants
- Covers Market data for the years 2019, 2020, 2021, 2025 and 2028
- Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
- Strategic recommendations in key business segments based on the market estimations
- Competitive landscaping mapping the key common trends
- Company profiling with detailed strategies, financials, and recent developments
- Supply chain trends mapping the latest technological advancements

Free Customization Offerings:
All the customers of this report will be entitled to receive one of the following free customization options:
• Company Profiling
o Comprehensive profiling of additional market players (up to 3)
o SWOT Analysis of key players (up to 3)
• Regional Segmentation
o Market estimations, Forecasts and CAGR of any prominent country as per the client's interest (Note: Depends on feasibility check)
• Competitive Benchmarking
o Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances

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